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Hi, game still crashes with ENT installed can't figure out why. Is there a crash log anywhere I can check? Scripthook crash log isn't giving me any info as to what the problem might be miss using this trainer.
Okay so I got a new laptop copied games over. Gta 5 crashes on loading screen. Deleted ENT and it doesn't crash. doesn't seem to work with old version either. I eventually managed to get it to work but dunno how and so far no FPS issues but now it crashing again as soon as I remove ENT it doesn't crash. Anyone got any ideas what's going on? ENT is my preferred trainer.
@Zemanez I assume tho it would have something to do with the coding you've added to it unless you're saying I need to run it in debug mode or something? It puzzled me for awhile as to what was causing the frame drops at first I thought it was something to do with a file I added to the game using openIV maybe and I have no graphic mods like shaders etc. Figured as this was one of the latest things I've updated since I had the FPS issue so I tried changing to the older version 28 and have no FPS drops.
Why do I get frame rate drops with this new ENT? The origanal one (update 28 I believe) works fine have no frame rate issues as soon as I run this one it drops to around 48 then down into the 30s and then I have to alt-tab out of game and then back in and it'll return to 60 fps for a little while before dropping frame rates again. What is going on?
The cunning stunts DLC objects spawn fine but there's no clipping on them whether I'm on foot or in a car my character just goes right through it though hits the support pole things and the speed boost thing works. How do I fix this or do I have to wait for an update?
Haven't yet tried this mod yet but am going to later. Is it possible to make it split screen or to have it running on 2 monitors?
While the actor recording thing is great, it doesn't seem to record vehicle movements 100%. I recorded a car and a plane and both didn't follow the same actions I took when I recorded. Also is there a way to record wheel spins and drifts? Is there not away to record controller input and assign it to the current actor so you record action in the same way but instead of whatever it records now, if it recorded controller input instead? So that way when you reset the scene it should follow the exact route with wheel spins and drifts included. Great update non the less keep up the good work.
Pretty cool mod. Is the fuel consumption based on speed? In which case I take it top speed mods would make cars run out of fuel quicker? If so is it possible to add a global setting in the lua file that allows you to increase how many mpg every vehicle can get at once instead of going through and individually increase the values, just have one value that increase mpg say 2x or something?
Also would be cool if you could call for fuel when you run out and you get toed to a gas station or just spawn at a gas station if that's possible? Or have a fuel tanker truck come to your vehicle and then use same menu system. Great work non the less, look forward to seeing what features you add in the future.
New update doesn't work for me. I get the symbol but when I go there no menu appears. I've tried pressing E and F5 and nothing happens.
I'm probably doing something wrong but two stations I've gone to and I get a message saying fuel is temporarily out of stock or station is closed?