4.485.694
4.178
4.485.694
4.178
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
Pertama diunggah: Sabtu, 08 Oktober 2016
Terakhir diperbarui: Rabu, 10 Juli 2024
Terakhir Diunduh: 20 detik yang lalu
All Versions
12.499 Komentar
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6
Pertama diunggah: Sabtu, 08 Oktober 2016
Terakhir diperbarui: Rabu, 10 Juli 2024
Terakhir Diunduh: 20 detik yang lalu
Enhanced Native Trainer: Update 54.0
Fixed:
* Added new Bounty weapon & vehicle previews.
Contributions wholly thanks to Slash_Alex:-
Added:
* Added a 'Fort Zancudo Carrier' landmark location.
* Added a 'Vinewood Club Garage' interior.
* Added a 'Davis Bail Office' interior.
* Added some peds.
* Added two new Halloween weathers.
* Added some missing vehicles previews.
Fixed:
* Fixed a bug in the 'Load Extra Map Stuff Automatically' option (update your ent-config.xml file).
* Fixed a nasty bug in the 'Airbrake' feature.
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
--------
If you're having issues with ENT crashing on start up - try loading JUST ENT and seeing if the crash continues. If it does you can turn off options using DB Browser to open up ENT's settings database -> Browse data -> feature enablements in the drop down and setting the respective value to 0 or 1.
You could also rename the DB and get ENT to make a new one.
You can find ENT's settings DB by putting the following into an explorer window:-
%appdata%\GTAV Enhanced Native Trainer
First of all, nice work on the trainer.
Now onto the bug reports:
- The fuel consumption option crashes my game. Had to delete the whole trainer and reinstall so I could play the game again.
- A lot of stuff are missing on the spawners. I had to manually enter the animal names before I could spawn them. I also don't remember seeing the cropduster plane in the vehicle spawner.
- The Vehicle Modifications section doesn't load vehicle mod options immediately. Always have to go back to the previous menu then re-enter the modifications screen to load things like bumpers, spoilers, livery, etc.
i press F4, the game crash... Help
Почему у меня нет машин из Gta Online? раньше когда я скачивал были
Anyone else having a problem with the trainer crashing as the game is loading? it always happens just as the game is about to load into the world.
@Zemanez Any possibility that the trainer can be made compatible with Multi Abilities by vallinteractive? Apparently that script doesn't work as intended to anymore with ENT installed.
goed trainer but we need an triggerbot option. please make this option in a new update.
@AloneDexter02 Bloody hell, people are so arrogant, who cares about the .net, you CAN actually change their crashing console key using their ini.
The trainer is crashing the game while it's loading into the world. This isn't the F4 console issue. Any ideas?
Please ignore my comment as I have come to the realisation that I am in fact, a moron.
When I start the game it says *CORE? An exeption occurred while executing 'EnhancedNativeTrainer.asi' (0x00007FFF4365EB70), id 35
Any guess what does it stand for.
@petriakosz / AppData-Roaming GTAV Enhanced Native Trainer Folder delete please. And try again.
@FGAkkilic i know this step thanks otherwise! but i should do this all the time if i use several features of this mods. for ex. road laws, fuel consumption etc.
why i dont see mclaren P1 on super car menu ?
@petriakosz This mod is really great on its own. But it causes a lot of problems. For example, the story does not progress. It constantly causes an error. Because of these conflicts, the settings file also gets corrupted. We have to delete it. For this reason, I am sorry to say, I do not use it anymore. The mod developer is also aware of the situation. I will not use it until he says it is completely fixed.
Please fix the light problem on the Bravado Greenwood police car.
So that it can be modified like online...
I love this mod, the bodyguard feature is the best and is unmatched, however I'm surprised you can't bind "toggle bodyguard follow/stay" to a hotkey, seems like it was made to be hotkeyed lol
I would appreciate if you could add this =) Thanks for the cool mod
Also mp_male+female peds/bodyguards do not save their mp components like skincolour etc
I use the last scriphook and give a error
@nghmgm
Maybe but with Alex and I doing full time jobs - unfortunately ENT has taken a back seat these days.
@lowproz
That'll be because Alex installed it as a mod. ENT supports custom vehicles so if you install other custom vehicle mods yourself, they should also appear in the menu. There won't be any preview images however.
@petriakosz
Unfortunately it's the memory address it crashed on. It's useless to us as it's only applicable for that moment in time (due to ASLR). Your best approach would be to reset ENT's settings by either modifying the DB file or renaming it as mentioned in the pinned comment above.
Is there an easy way to turn off controller support? If not, please add it in the next update. The mod is unplayable because basic buttons on the controller are being used for all sorts of things, which is really annoying to me.
This was one of the best trainers and worked flawless but now keeps on crashing please fiix