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It was way to easy to get out, there was no police at the immediate outside so cooldown begins right away and can hide nearby until 4 stars go out. There should be something to force player getaway. Like a police helicopter spawn overhead the moment you open the Vault and spots you at exiting.
The purple diamond icon appared on the map, when go there can see the interior has enabled, the door does not open, there is no marker on ground infront of the store, no any prompt to enter appears.
most useful mod, can you tell me what means when the bar turns yellow ?
good mod idea yet seems to works only for the player, the chasing police, npc vehicles etc. never runs out of gas.
ah yeah, forgot to say this C.R.A.S.H. gang is for some reason setup to include two helicopters in their potential vehicle spawns, idk why but that guy made it so. The crashes might be related to them trying to spawn. Its a bit silly anyhow as they can blow up by themselves while trying to take-off and the police npc piloting one cannot do anything but fly around only.
@lucasvinbr no, but im using https://www.gta5-mods.com/scripts/all-gangs-for-gang-and-turf-mod-updated and the controlling gang was the C.R.A.S.H. unit for both.
Anyway, ive managed to conquer those two.
At the powerplant simply have triggered the war from across the bridge before going into the powerplant, this caused the enemy spawn to be right in the railway, a train plowed through em twice during the firefight. Never crossed the bridge so to let it did not crash.
As for Humane labs made a detour over the mountains, approached it from the side that is far away off the bugged gate. Had to kill a puma or two then triggered the gang war in the mountains and could complete it without crashing too.
hello i have consistently obtained ctd when entering Humane Labs and Research turf area. I can trigger the war by touching its edge, once past a point it does crash however (when approaching the gates)
also doing a gang war at Palmer-Taylor Power Station will guaranteedly crash.