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Great concept, but as others have stated, needs a button modifier and changeable key binds. I use a controller and would personally like only a keyboard bind option to equip a mask leaving my controller free for more frequently used actions.
This mod is awesome, however slight problem with compatibility with it and the mod "Pull me over" Its not game-breaking, just if you have an active warrant, and police see you speeding, they pull you over and ticket you without chasing. I presume its because the pull me over script is taking the lead. Don't know weather you are able to somehow make this run over the top or not? Both mods compliment eachother really well and I think together combine this would be perfect all in one.
Great mod, works perfectly, apart from an issue where a car totaled during a race and somehow I got bugged in the race. So I was stuck with a yellow mission line on the map and couldn't start another race. It would be great if we had a way to disable it for a while and turn it on while we are looking for a race since drag meets use wheel spin to get the grip I'd imagine this would then create a race within a race. This means we could also then reload the race and disable mid-race too.
Good mod, just afew problems, when I turn toggle off the engine, vehicle repeatedly attempts to restart on its own while the vehicle is off. Do not know if its a mod conflict but other control modes have worked without an issue before. If I could request any new features aswell. I'd love an option to turn on normal beam front lights and hi-beam from two separate controls. Just being able to switch between high and low beam while driving without having to cycle through the off option would be great.
@Zemanez Thank you for your response and an extra thank you for not replying as if I was insulting the new version because, I am actually gutted I had to downgrade, I have loved all the updates thus far, I will try again with windows defender off and see if I am able to still enjoy using it again. Simple things like time presets I actually miss, spamming +1 hour until the desired time of day is becoming a nuisance lol. I have rated back to 5 stars as I can honestly say, I do really enjoy this trainer, and hope I can find what is causing the problems.
10/5 Awesome job Hippy, much respect and keep it up bro!
Hippy, you are a GTAV Sound god! Absolutely top sounds, Love the R34 sounds and same with this GTR, Unfortunately, I tried to see if I could use this sounds to replace the Elegy sounds in the ImportExport DLC, since the lengths of the audio match, and if I lay your GTR audio over the top and silent the vanilla noise, the KBs match also, but however there is no sound :( Guess I won't be able to have both these awesome noises echoing around LS anytime soon, any chance you could give ago on the new Elegy sound? Or possibly change the car which makes the audio? My attempts are failing everytime, I just cant see how you manage to do this lol
Can confirm, the previous version (Update 28) doesn't have any effect on my CPU in fact just seen it as low as 28%, but however while this update is being used my CPU is mostly 100% or over the 90% mark, don't know if its some sort of conflict but unfortunately I cannot use this update as it causes texture pop in from bleeding my CPU.
Okay, just want to note in case anyone else has noticed this or is suffering from the same as me. But if I do not have ENT installed, my CPU runs at around 40-50% while GTA is running in high settings, with ENT installed my CPU is running at 100% I have redux installed on the original Shader settings, Menyoo and StancedV, but it seems only when I have ENT installed my CPU is always under max load. Maybe a bug from an infinite loop check in the code or something? I will test the previous versions to see if I suffer the same and will update accordingly. Otherwise, I really enjoy the trainer and layout, so I do hope this is just this version and hopefully will be fixed.