Manual Transmission | Steering wheel support 5.5.1



Manual Transmission with steering wheel support for GTA V

  • Control over the transmission and drivetrain components
    • Sequential, H-pattern or custom automatic gearbox modes
    • Working clutch
    • Limited slip differential emulation

  • Steering wheel support, with force feedback, H-pattern shifter support and support for any combination of driving input devices
  • Enhanced support for keyboard/mouse and controllers
    • Customizable steering sensitivity and assist levels

  • Realistic active driver assists: ABS, traction control, stability control, launch control, cruise control and adaptive all-wheel drive
  • Customizable steering wheel rotation, with synchronized animations
  • Custom first person driving camera with physics effects
  • Enhanced experience with other software and mods
    • Exports UDP telemetry in DiRT 4 format
    • API to read and control the mod

  • Extensive customizability of nearly every aspect of the mod using the in-game menu


  • Put Gears.asi and the folder ManualTransmission in your GTA V folder (overwrite when asked)
  • Put DismembermentASI.asi by CamxxCore in your GTA V folder (if not already installed) (Optional, used for hiding the player head in custom FPV)
  • Read the README and configure the mod to your preferences with the in-game menu.
  • Use the in-game menu!
    • Wheel users: THERE ARE NO DEFAULTS.
    • You need to go into the menu and assign all axes and buttons you intend to use.
    • It's in Control -> Wheel & pedals -> Analog input setup and Control -> Wheel & pedals -> Button input setup

For FiveM, read this.
Please stop bothering me with FiveM issue reports and requests. Questions regarding FiveM will be ignored.

  • Put Gears.asi and the folder ManualTransmission in your GTA V folder
  • Old settings do NOT need to be overwritten
  • Check the changelog for new or changed options

  • Menu opening:
    • Press [{ (US layout) (right of the "P" on most QWERTY keyboards)
    • Enter the "mtmenu" cheat (without quotes)
    • Press RB + B on your controller

  • Default keys: Check the options in the menu or check the readme

Feel free to change the menu keys and buttons to something more convenient! The default layout is for US-layout keyboards. You'll want to edit settings_menu.ini.

Recommended mods
  • Gameplay and driving:
    • A handling mod, essential for wheels with force feedback! Check the handling section below.
    • Custom Gear Ratios: Essential if you have cars with more than 6 gears, and allows matching gear ratios with the real car counterparts.
    • Turbo Fix: A quicker, more realistic turbo response.
    • Dial Accuracy Fix: Map the dashboard speedometer dials to fit your real speed, for more immersion.
    • ACSPatch: Keep wheels turned when exiting cars

  • Speedometers with proper gears and revs:

  • Scripts that counter the power loss while drifting or sliding (also mitigated by the LSD):

Handling mods
The default grip levels cause the wheel to bounce left and right because they're too grippy.
These handlings have reduced grip to realistic levels, and are essential for playing with a wheel.

Generally, a lateral grip of about 1.0 should do well. You can use others - these are just the ones I've used and produced satisfying results.

  • ALWAYS include the following (use pastebin or something similar to post the files):
    • ManualTransmission/Gears.log
    • ManualTransmission/settings_general.ini
    • ManualTransmission/settings_wheel.ini
    • What kind of inputs (wheel/controller/keyboard) you're using
    • What you already tried to do

  • Incompatibilities with other mods: Pinpoint the issue and provide logs.

Known bugs and problems
  • Gears.asi doesn't load (in asiloader.log, or indicated otherwise)

  • Wheel force feedback is too responsive or missing
    • Install one of the handling mods referred to above
    • Check "Anti-dead force" in force feedback menu: Reduce when too responsive, increase when not responsive enough
    • Use a LUT and dial down forces.

  • Logitech G920 (NOT G29) crashing (Known issue)
    • At this moment cause is unknown. Try:
    • Remove ScriptHookVDotNet, or
    • Use RagePluginHook to launch, or
    • Remove/Downgrade/Upgrade G-Hub, or
    • Buy another wheel

  • Wheel is not detected or doesn't work properly
    • Check if your drivers are up to date and the wheel works for other games
    • Check if some other program isn't using your wheel (x360ce, etc)
    • Check if the wheel is detected in Gears.log (in the ManualTransmission folder)
    • If using Steam: Fix: Steam Big Picture > Settings > Controller Settings > Uncheck Generic Gamepad Configuration Support (Found by Kaerali)
    • If after the Steam fix, it does show in the log file, but registering an input is still not effective, restart Steam and/or your computer
    • Try another USB port!

  • Camera doesn't behave as expected in VR
    • Developer options -> Compatibility settings -> Disable FPV camera

  • No traffic light textures in first person, just faint coronas
    • Caused by custom first person camera. Disable it in Misc options.

  • Even without "Clutch & throttle start" enabled, pressing throttle starts the engine
    • Caused by game version v1.0.2545.0 and newer.
    • As of release 5.5.0, no workaround exists yet.
    • Consider downgrading to v1.0.2372.2 or older.

Thank you!
Thank you everybody who uses, helped and contributed in any way. Getting feedback from you only makes it better :)

Special thanks to:
  • Everyone who helped, provided information in any stage of this mod :)
  • alloc8or - much of the newer memory stuff
  • CamxxCore - DismembermentASI.asi
  • InfamousSabre - steering related code
  • any333 - limited slip diff sample code
  • Nyconing - alternative automatic transmission PR

Source code
Hosted on GitHub

Alternative downloads

Latest changelog (Most recent, includes all previous changelogs)


New features:

* Horizon lock camera feature
* Pitch may be locked to horizon, vehicle or dynamic
* Add `MT_ToggleSteeringAnimation` to the API
* So other scripts can pause the steering animation, to play other animations

Bug fixes and other stuff:

* Fix typo in `settings_general.ini` -> \[Misc\] -> "UDPAddress" was mistyped as "UDPAddres"
* Fix custom ABS crashing on vehicles with more than or less than four wheels
* Fix clutch check skipped with Clutch & Throttle Start feature when in neutral
* Fix crash on reloading script with ScriptHookV, caused by pause detection for FFB cancelling
* Fix crash on loading in FiveM due to unused-but-initialized code
* Fix infinite loading in FiveM SP due to menu initialization code
* Active speed timers are now listed in the debug menu
* Add 2699 for FX_ASI_BUILD in FiveM

Known issues:

* Vehicles start when pressing throttle, regardless of settings
* This happens since GTA V build 2545. Previous versions are unaffected.
* No fix on mod side, I'd rather have Rockstar revert this change.

Thanks sfinktah for internal improvements in this update!


This is a fairly big update, mostly because it completely revamps the force feedback model. It now uses traction data from the wheels to provide force feedback, which is very accurate, removes a number of options you need to configure and should feel more natural overall, and much more detailed.

A downside of this detail exists for custom add-on maps: If they're low quality, this can be felt through the steering wheel, but this may only be noticeable for higher-end wheels, which should have options to blend and filter out such noise.

Following is a full overview of the changes in this update:

Overhaul force feedback (again):

* FFB is now based on slip angle of each wheel
* FFB takes weight transfer/tyre loads in account now
* FFB scales with terrain grip levels
* Includes general response curve visualization in FFB setup
* Response normalized for excessive fTractionCurve values GTA uses normally
* (can be disabled/made linear to feel more difference)
* Fix intermittent FFB loss for Fanatec wheels after alt-tabbing
* Fix script crash on trying to call unavailable FFB effect

Most prominent FFB settings (SATFactor, MaxSpeed, Gamma) are now obsolete for
ground vehicles, but are still used in amphibious/flying modes. They're hidden
away in an advanced menu. Back-up your settings if you want to revert!

Other wheel stuff:

* Improve WheelToKeyboard, now maps multiple input devices to any key
* Increase wheel rotation range up to 2880 degrees
* Improve device assignment menu
* Display currently assigned device to a control
* Display whether a device is disconnected or not configured
* Fix ineffective braking when reversing when using wheel

Improve driving assists:

* Use more accurate data sources to determine slip
* Fix brake force not scaled to handling brake force
* Fix TCS UI elements lingering when no throttle applied, if other throttle effects are active
* Fix ABS UI not coming up for GTA's ABS


* Add vehicle-optional downshift protection with visual and audio cues
* Add pitch to g-force based camera movement
* Improve wheel bone rotation precision
* Update support for Wanted188's R32
* Allow configuring telemetry endpoint (IP and port in settings_general.ini \[Misc\])
* Allow saving full vehicle config instead of just empty/delta from base config
* Fix steering animation sometimes not loaded on initial game start

Enjoy the update!

Full changelog available on GitHub

Usage in your YouTube videos
When you use this script in one of your videos, please link the mod in your video description.

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Pertama diunggah: Senin, 01 Februari 2016
Terakhir diperbarui: Selasa, 16 Agustus 2022
Terakhir Diunduh: 3 menit yang lalu

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