19.207
291
19.207
291
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.7:
- Fixed some issues with the jacket of the "s_m_m_snowcop_01" NPC
- Fixed one part of the "g_m_m_chicold_01" NPC's jacket using the wrong diffuse, normal and specular maps
- Fixed the wrong wrinkle map of the Michael's bare feet shorts
- Fixed the wrong normal map of the Michael's suit jacket
- Added the ATI2 "wa" and "wb" wrinkle maps from the Michael's suit jacket over to the "Sports Coat" model
- Fixed the Franklin's "Baggy Jeans" normal map and "Jeans" wrinkle maps
- Replaced the Martin Madrazo's sunglasses diffuse map with the higher res one from the DLC model
- Replaced the Martin Madrazo's DLC sunglasses specular map with the higher res one from the story mode model
- Replaced the wrinkle maps of the Michael and Trevor's hunting jacket with the ones ATI2 ones from the Franklin's model
- Replaced the normal and wrinkle maps of the Trevor's tank top from the Heists DLC with the ATI2 ones from the base game
- Fixed the detail map settings of the "prop_snow_t_ml_01" and "prop_snow_t_ml_02" props
- Updated the DLC pack for both Legacy and Enhanced
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.7:
- Fixed some issues with the jacket of the "s_m_m_snowcop_01" NPC
- Fixed one part of the "g_m_m_chicold_01" NPC's jacket using the wrong diffuse, normal and specular maps
- Fixed the wrong wrinkle map of the Michael's bare feet shorts
- Fixed the wrong normal map of the Michael's suit jacket
- Added the ATI2 "wa" and "wb" wrinkle maps from the Michael's suit jacket over to the "Sports Coat" model
- Fixed the Franklin's "Baggy Jeans" normal map and "Jeans" wrinkle maps
- Replaced the Martin Madrazo's sunglasses diffuse map with the higher res one from the DLC model
- Replaced the Martin Madrazo's DLC sunglasses specular map with the higher res one from the story mode model
- Replaced the wrinkle maps of the Michael and Trevor's hunting jacket with the ones ATI2 ones from the Franklin's model
- Replaced the normal and wrinkle maps of the Trevor's tank top from the Heists DLC with the ATI2 ones from the base game
- Fixed the detail map settings of the "prop_snow_t_ml_01" and "prop_snow_t_ml_02" props
- Updated the DLC pack for both Legacy and Enhanced
Pertama diunggah: Rabu, 30 Agustus 2023
Terakhir diperbarui: 1 hari yang lalu
Terakhir Diunduh: 32 menit yang lalu
269 Komentar
More mods by Alex106:

- Pakaian
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1.0
By Alex106

- Pakaian
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1.359
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1.6 Legacy
By Alex106
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.7:
- Fixed some issues with the jacket of the "s_m_m_snowcop_01" NPC
- Fixed one part of the "g_m_m_chicold_01" NPC's jacket using the wrong diffuse, normal and specular maps
- Fixed the wrong wrinkle map of the Michael's bare feet shorts
- Fixed the wrong normal map of the Michael's suit jacket
- Added the ATI2 "wa" and "wb" wrinkle maps from the Michael's suit jacket over to the "Sports Coat" model
- Fixed the Franklin's "Baggy Jeans" normal map and "Jeans" wrinkle maps
- Replaced the Martin Madrazo's sunglasses diffuse map with the higher res one from the DLC model
- Replaced the Martin Madrazo's DLC sunglasses specular map with the higher res one from the story mode model
- Replaced the wrinkle maps of the Michael and Trevor's hunting jacket with the ones ATI2 ones from the Franklin's model
- Replaced the normal and wrinkle maps of the Trevor's tank top from the Heists DLC with the ATI2 ones from the base game
- Fixed the detail map settings of the "prop_snow_t_ml_01" and "prop_snow_t_ml_02" props
- Updated the DLC pack for both Legacy and Enhanced
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.7:
- Fixed some issues with the jacket of the "s_m_m_snowcop_01" NPC
- Fixed one part of the "g_m_m_chicold_01" NPC's jacket using the wrong diffuse, normal and specular maps
- Fixed the wrong wrinkle map of the Michael's bare feet shorts
- Fixed the wrong normal map of the Michael's suit jacket
- Added the ATI2 "wa" and "wb" wrinkle maps from the Michael's suit jacket over to the "Sports Coat" model
- Fixed the Franklin's "Baggy Jeans" normal map and "Jeans" wrinkle maps
- Replaced the Martin Madrazo's sunglasses diffuse map with the higher res one from the DLC model
- Replaced the Martin Madrazo's DLC sunglasses specular map with the higher res one from the story mode model
- Replaced the wrinkle maps of the Michael and Trevor's hunting jacket with the ones ATI2 ones from the Franklin's model
- Replaced the normal and wrinkle maps of the Trevor's tank top from the Heists DLC with the ATI2 ones from the base game
- Fixed the detail map settings of the "prop_snow_t_ml_01" and "prop_snow_t_ml_02" props
- Updated the DLC pack for both Legacy and Enhanced
Pertama diunggah: Rabu, 30 Agustus 2023
Terakhir diperbarui: 1 hari yang lalu
Terakhir Diunduh: 32 menit yang lalu
@CognizantDoor I think it's caused by the trackid.gxt2
Comment out/delete the two lines related to "textpatch.meta" in the content.xml and it should work
@Alex106 which two lines related to "textpatch.meta"? Just for the curiosity
@CognizantDoor Download this and import it in spfixes/dlc.rpf https://pastebin.com/RWKKSa5j
Just note that I might add new archives in the future (if necessary) so you would need to make the same change again
@Alex106 thanks, i'll give it a try
bets mod so far and with the map fixes its even better
Is this mod compatible with Natural Vision Evolved? I have strange glitches in my game, and I recently added this mod. I'm just curious if anyone uses both and if they interfere with each other. At times, my asphalt disappears, or some buildings become transparent. It's strange.
Alex106 can you make a mod that adds exclusive songs from GTA Online to the Single Player, for example new songs from West Coast Classics, Radio Los Santos and new Snoop Dogg songs made specifically for updating Contracts in GTA Online?
sorry if this is a stupid question but how do I import the folders into the update.rpf with Codewalker's RPF explorer? When I try to drag/drop the folders, it just tells me the folders already exist.
@flyafar You need to import the individual files manually
turismo r dosent crash my game on enhanced
@deleternal Yeah, turns out the crash happened because of the textures of the Turismo R from another mod I'm updating
@Alex106 I did figure out a workaround of sorts: if you drag and drop the folders from rpf explorer into windows explorer, merge the new folders/files through windows, and reimport the entire folders into RPFexplorer after deleting the originals there, it works great, except for the fact that there's a 1gb+ file in the update.rpf's x64 folder which prevents you from importing the entire folder. So it really only works for the dlc_patch folder, but that's okay is was the one with the majority of changes needed. Made the process slightly less tedious to just extract the dlc_patch folder into windows, merge the mod's dlc_patch folder into it, and reimport it into RPFexplorer while dealing with the files in x64 folder individually.
Brilliant mod! This is unrelated, but in GTA V, if you shoot a ped in the head, they die instantly, but if a ped shoots another ped in the head, they don't necessarily die depending on how much health they have - NPC vs. NPC headshots are often not fatal. Would it be possible to make NPCs kill each other automatically with headshots as a separate mod? I think it would really add to game immersion.
This mod is very good, bro
i'm new to modding, will this affect GTA online ? like, will i have any problems with it (i know it only works for vanilla, but still)
Hi! Nice Mod! Do you have any plans on fixing broken tachometer in cars? Needle always goes beyond rev limit... It's been an issue since like 2021 and Rockstar never managed to fix this bug
yo i got another thing incase you were searching for stuff to search: inside buses, when you honk the sound plays but the animations actually starts with a 1-2 second delay.
Thanks for the update!!
perfect
A fine mod.