19.918
293
19.918
293
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.8
- Changed the secondary vertex color on the zippers of the MP Male leather jacket (day one, I'm Not a Hipster and Heists models)
- Fixed the wrong diffuse texture applied to the "uppr_000_u" medium LOD model of "ig_ary"
- Added a missing specular map for the "uppr_001_u" of the "g_m_m_goons_01" NPC
- Removed a mole from the Agent 14's face visible only in the normal map. Thanks to HeySlickThatsMe for finding the error
- Updated the DLC pack for both Legacy and Enhanced
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.8
- Changed the secondary vertex color on the zippers of the MP Male leather jacket (day one, I'm Not a Hipster and Heists models)
- Fixed the wrong diffuse texture applied to the "uppr_000_u" medium LOD model of "ig_ary"
- Added a missing specular map for the "uppr_001_u" of the "g_m_m_goons_01" NPC
- Removed a mole from the Agent 14's face visible only in the normal map. Thanks to HeySlickThatsMe for finding the error
- Updated the DLC pack for both Legacy and Enhanced
Pertama diunggah: Rabu, 30 Agustus 2023
Terakhir diperbarui: Senin, 11 Agustus 2025
Terakhir Diunduh: 1 jam yang lalu
281 Komentar
Information:
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.8
- Changed the secondary vertex color on the zippers of the MP Male leather jacket (day one, I'm Not a Hipster and Heists models)
- Fixed the wrong diffuse texture applied to the "uppr_000_u" medium LOD model of "ig_ary"
- Added a missing specular map for the "uppr_001_u" of the "g_m_m_goons_01" NPC
- Removed a mole from the Agent 14's face visible only in the normal map. Thanks to HeySlickThatsMe for finding the error
- Updated the DLC pack for both Legacy and Enhanced
This mod fixes various errors and oversights in the game
Note: a complete list of fixes can be found in "Changes.txt" inside the archive
Requirements:
- Legacy: OpenIV.asi
- Enhanced: OpenRPF
Installation (Legacy):
- Move the "spfixes" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes/</Item>" to the "dlclist.xml"
- update.rpf Files: use the package installer of OpenIV or, to install everything manually, extract the content from the archive and import the 3 folders in "mods\update\update.rpf"
Note: in case of manual installation, "loadinscreen_startup.ytd" needs to be imported from "content\update\x64\data\cdimages\scaleform_frontend" to "mods\update\update.rpf\x64\data\cdimages\scaleform_frontend.rpf"
Installation (Enhanced):
- Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
Special Thanks:
- dexyfex for Codewalker
- Skylumz for Sollumz
- The OpenIV Team for OpenIV
Note: a complete list of credits can be found in "Credits.txt" inside the archive
Changelog:
v4.8
- Changed the secondary vertex color on the zippers of the MP Male leather jacket (day one, I'm Not a Hipster and Heists models)
- Fixed the wrong diffuse texture applied to the "uppr_000_u" medium LOD model of "ig_ary"
- Added a missing specular map for the "uppr_001_u" of the "g_m_m_goons_01" NPC
- Removed a mole from the Agent 14's face visible only in the normal map. Thanks to HeySlickThatsMe for finding the error
- Updated the DLC pack for both Legacy and Enhanced
Pertama diunggah: Rabu, 30 Agustus 2023
Terakhir diperbarui: Senin, 11 Agustus 2025
Terakhir Diunduh: 1 jam yang lalu
Brilliant mod! This is unrelated, but in GTA V, if you shoot a ped in the head, they die instantly, but if a ped shoots another ped in the head, they don't necessarily die depending on how much health they have - NPC vs. NPC headshots are often not fatal. Would it be possible to make NPCs kill each other automatically with headshots as a separate mod? I think it would really add to game immersion.
This mod is very good, bro
i'm new to modding, will this affect GTA online ? like, will i have any problems with it (i know it only works for vanilla, but still)
Hi! Nice Mod! Do you have any plans on fixing broken tachometer in cars? Needle always goes beyond rev limit... It's been an issue since like 2021 and Rockstar never managed to fix this bug
yo i got another thing incase you were searching for stuff to search: inside buses, when you honk the sound plays but the animations actually starts with a 1-2 second delay.
Thanks for the update!!
perfect
A fine mod.
This is must have, but I have recently noticed that the LSPD Police Transporter has an issue with its sirenlights where the halogen lamps do not rotate correctly about their axis. Here is the video where you can see the issue present: https://m.youtube.com/watch?v=ZGJwlEPJ7XI (very noticeable at the 2:17 to 2:21 mark).
A fix for this would be nice. Thank you.
Installation (Enhanced):
1. Move the "spFixes_Gen9" folder in "mods\update\x64\dlcpacks" and add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
- there is only one folder named "spfixes". I assume that's the gen9 that you mean.
- add "<Item>dlcpacks:/spFixes_Gen9/</Item>" to the "dlclist.xml"
okay...
2. update.rpf Files: import the "dlc_patch" and "x64" folders in "mods\update\update.rpf"
- I'm sorry, I have no clue what you're talking about in here.
@SentinelGuardian
You need OpenIV for this, watch a guide online if you are confused
@Batlez does it have to be OpenIV and not CodeWalker? I really don't want to download GTA V legacy just so I can open OpenIV.
@SentinelGuardian You can use OpenIV for Enhanced, you just need to rename GTA5_Enhanced to GTA5.exe, and then it will work. After you are done using OpenIV, just rename the .exe back to Enhanced and you will be good to go
this might've also made my game unplayable
@Alex106 For some reason during the mission reuniting the family Jimmy's jacket is showing the decals from his jersey and i'm not sure why this keeps occuring I've temporarily removed all asi files and even unloaded OpenIV.ASI but the issue keeps happening I'm guessing it's due to either a save or updates from rockstar.
@63eg2 What do you mean by unplayable?
@waffl7 It's a game bug, but I can't fix it
Alex106 Oh alright i figured I'm assuming it's caused by a newer build of GTA 5 but then again i'm not sure.
@Alex106 by unplayable i mean like it would crash when i get into the game
like for maybe 2 seconds
i already fixed it, though by reinstalling the game
@waffl7 No it's much older, since the release of the Gunrunning DLC actually
@Alex106 Ah alright do you know which version doesn't have this issue so i could downgrade to it? I just really hate this bug because it ruins the experience for me with the mods that i've been secretly working on and haven't released yet because i'm mostly waiting until they're completely finished. I also noticed that franklin for some reason does not wear a mask during the big score heist with the Obvious approach and this also is annoying because I'm not sure if it's a save issue but i believe it could be since i downloaded a save right before the mission so i could test it for a mod that i'm still working on but it's clear that it's not a mod related issue but either a bug or save issue.