Albany Primo LX [Add-On | Tuning | LODs] 1.0
2.249
112
2.249
112
This car has been through everything ranging from desperate housewives and small-time crooks up to lawyers and rednecks.
No matter who the owner is or how bad the state of the car is,
nothing shows presence on american roads as much as the Albany figure on the hood of your new car.
This cars "lore" history just about fits the actual history:
originally started with me ripping it directly off of Max Payne 3 in early 2015 and converting it into GTA IV,
as a 1:1 conversion. https://www.gtagaming.com/max-payne-3-iemanj-lx-updated-wheels-f31582.html
In early 2017 I decided to remaster it, iron out some bugs aswell as add small details like actual exhaust tips and actually fit it inside the universe lore,
so it was rebranded from "Max Payne 3 Iemanja LX" to "Albany Wildfire": https://www.gtagaming.com/albany-wildfire-f33891.html
Now here you cannot take me for granted because I really don't remember anymore, but the first picture I have of the car in FiveM was in early 2019,
so let's say this was the date of the GTA V conversion. Up until mid-2019 I ironed out all the bugs, and besides missing LODs the car was practically ready for a release.
But then I did not bother with it anymore, mainly because I stopped playing FiveM for a while. Now, jumping from mid-2019 to early 2022,
my friend 13Stewartc told me to stop living in the past and proposed to teach me how to use Blender (I only used ZModeler2 and ZModeler3 before that)
After that I knew exactly what to do first. The car was completly remastered inside Blender, I made a completly new engine bay, new headlights,
changed something almost everywhere on the car, and added a couple of tuning options.
Why am I telling you this? Just for the fact that if 13Stewartc wouldn't have invested a couple hours of his life teaching me how to use Blender,
you would probably never have gotten this car. So alot of the credit goes to him.
Also the fact that this car mesh is still the original I ripped back in 2015, I only ripped this once and used the same mesh since, well, almost 7 years.
I included a version with optional realistic handling, if you find this style of handling way better than the original GTA V arcade style, then;
- We share the same opinion
- Me and a friend are putting together a FiveM roleplay lore-friendly server with no economy (vMenu based), with all cars (vanilla + Add-On) behaving like this.
- If you are interested in driving the Primo LX in FiveM with this handling or any other car for that matter, contact me on Discord: Algonquin Hood#7541 so I can keep you posted, as we are still not online.
- Anybody is welcome! Only requirement is knowledge on how to roleplay.
Features:
- Supports all features of the game (LOD, breaking glass, dirt, burnt texture etc.)
- Tuning parts
- Working interior
----------
Credits:
Algonquin Hood for ripping, converting, editing the model
13Stewartc for teaching me how to use Blender
ScouseMouse for feedback and criticism
Rockstar Games for making the "Iemanja Sedan" for Max Payne 3
No matter who the owner is or how bad the state of the car is,
nothing shows presence on american roads as much as the Albany figure on the hood of your new car.
This cars "lore" history just about fits the actual history:
originally started with me ripping it directly off of Max Payne 3 in early 2015 and converting it into GTA IV,
as a 1:1 conversion. https://www.gtagaming.com/max-payne-3-iemanj-lx-updated-wheels-f31582.html
In early 2017 I decided to remaster it, iron out some bugs aswell as add small details like actual exhaust tips and actually fit it inside the universe lore,
so it was rebranded from "Max Payne 3 Iemanja LX" to "Albany Wildfire": https://www.gtagaming.com/albany-wildfire-f33891.html
Now here you cannot take me for granted because I really don't remember anymore, but the first picture I have of the car in FiveM was in early 2019,
so let's say this was the date of the GTA V conversion. Up until mid-2019 I ironed out all the bugs, and besides missing LODs the car was practically ready for a release.
But then I did not bother with it anymore, mainly because I stopped playing FiveM for a while. Now, jumping from mid-2019 to early 2022,
my friend 13Stewartc told me to stop living in the past and proposed to teach me how to use Blender (I only used ZModeler2 and ZModeler3 before that)
After that I knew exactly what to do first. The car was completly remastered inside Blender, I made a completly new engine bay, new headlights,
changed something almost everywhere on the car, and added a couple of tuning options.
Why am I telling you this? Just for the fact that if 13Stewartc wouldn't have invested a couple hours of his life teaching me how to use Blender,
you would probably never have gotten this car. So alot of the credit goes to him.
Also the fact that this car mesh is still the original I ripped back in 2015, I only ripped this once and used the same mesh since, well, almost 7 years.
I included a version with optional realistic handling, if you find this style of handling way better than the original GTA V arcade style, then;
- We share the same opinion
- Me and a friend are putting together a FiveM roleplay lore-friendly server with no economy (vMenu based), with all cars (vanilla + Add-On) behaving like this.
- If you are interested in driving the Primo LX in FiveM with this handling or any other car for that matter, contact me on Discord: Algonquin Hood#7541 so I can keep you posted, as we are still not online.
- Anybody is welcome! Only requirement is knowledge on how to roleplay.
Features:
- Supports all features of the game (LOD, breaking glass, dirt, burnt texture etc.)
- Tuning parts
- Working interior
----------
Credits:
Algonquin Hood for ripping, converting, editing the model
13Stewartc for teaching me how to use Blender
ScouseMouse for feedback and criticism
Rockstar Games for making the "Iemanja Sedan" for Max Payne 3
Pertama diunggah: Sabtu, 22 Januari 2022
Terakhir diperbarui: Sabtu, 22 Januari 2022
Terakhir Diunduh: 1 jam yang lalu
31 Komentar
This car has been through everything ranging from desperate housewives and small-time crooks up to lawyers and rednecks.
No matter who the owner is or how bad the state of the car is,
nothing shows presence on american roads as much as the Albany figure on the hood of your new car.
This cars "lore" history just about fits the actual history:
originally started with me ripping it directly off of Max Payne 3 in early 2015 and converting it into GTA IV,
as a 1:1 conversion. https://www.gtagaming.com/max-payne-3-iemanj-lx-updated-wheels-f31582.html
In early 2017 I decided to remaster it, iron out some bugs aswell as add small details like actual exhaust tips and actually fit it inside the universe lore,
so it was rebranded from "Max Payne 3 Iemanja LX" to "Albany Wildfire": https://www.gtagaming.com/albany-wildfire-f33891.html
Now here you cannot take me for granted because I really don't remember anymore, but the first picture I have of the car in FiveM was in early 2019,
so let's say this was the date of the GTA V conversion. Up until mid-2019 I ironed out all the bugs, and besides missing LODs the car was practically ready for a release.
But then I did not bother with it anymore, mainly because I stopped playing FiveM for a while. Now, jumping from mid-2019 to early 2022,
my friend 13Stewartc told me to stop living in the past and proposed to teach me how to use Blender (I only used ZModeler2 and ZModeler3 before that)
After that I knew exactly what to do first. The car was completly remastered inside Blender, I made a completly new engine bay, new headlights,
changed something almost everywhere on the car, and added a couple of tuning options.
Why am I telling you this? Just for the fact that if 13Stewartc wouldn't have invested a couple hours of his life teaching me how to use Blender,
you would probably never have gotten this car. So alot of the credit goes to him.
Also the fact that this car mesh is still the original I ripped back in 2015, I only ripped this once and used the same mesh since, well, almost 7 years.
I included a version with optional realistic handling, if you find this style of handling way better than the original GTA V arcade style, then;
- We share the same opinion
- Me and a friend are putting together a FiveM roleplay lore-friendly server with no economy (vMenu based), with all cars (vanilla + Add-On) behaving like this.
- If you are interested in driving the Primo LX in FiveM with this handling or any other car for that matter, contact me on Discord: Algonquin Hood#7541 so I can keep you posted, as we are still not online.
- Anybody is welcome! Only requirement is knowledge on how to roleplay.
Features:
- Supports all features of the game (LOD, breaking glass, dirt, burnt texture etc.)
- Tuning parts
- Working interior
----------
Credits:
Algonquin Hood for ripping, converting, editing the model
13Stewartc for teaching me how to use Blender
ScouseMouse for feedback and criticism
Rockstar Games for making the "Iemanja Sedan" for Max Payne 3
No matter who the owner is or how bad the state of the car is,
nothing shows presence on american roads as much as the Albany figure on the hood of your new car.
This cars "lore" history just about fits the actual history:
originally started with me ripping it directly off of Max Payne 3 in early 2015 and converting it into GTA IV,
as a 1:1 conversion. https://www.gtagaming.com/max-payne-3-iemanj-lx-updated-wheels-f31582.html
In early 2017 I decided to remaster it, iron out some bugs aswell as add small details like actual exhaust tips and actually fit it inside the universe lore,
so it was rebranded from "Max Payne 3 Iemanja LX" to "Albany Wildfire": https://www.gtagaming.com/albany-wildfire-f33891.html
Now here you cannot take me for granted because I really don't remember anymore, but the first picture I have of the car in FiveM was in early 2019,
so let's say this was the date of the GTA V conversion. Up until mid-2019 I ironed out all the bugs, and besides missing LODs the car was practically ready for a release.
But then I did not bother with it anymore, mainly because I stopped playing FiveM for a while. Now, jumping from mid-2019 to early 2022,
my friend 13Stewartc told me to stop living in the past and proposed to teach me how to use Blender (I only used ZModeler2 and ZModeler3 before that)
After that I knew exactly what to do first. The car was completly remastered inside Blender, I made a completly new engine bay, new headlights,
changed something almost everywhere on the car, and added a couple of tuning options.
Why am I telling you this? Just for the fact that if 13Stewartc wouldn't have invested a couple hours of his life teaching me how to use Blender,
you would probably never have gotten this car. So alot of the credit goes to him.
Also the fact that this car mesh is still the original I ripped back in 2015, I only ripped this once and used the same mesh since, well, almost 7 years.
I included a version with optional realistic handling, if you find this style of handling way better than the original GTA V arcade style, then;
- We share the same opinion
- Me and a friend are putting together a FiveM roleplay lore-friendly server with no economy (vMenu based), with all cars (vanilla + Add-On) behaving like this.
- If you are interested in driving the Primo LX in FiveM with this handling or any other car for that matter, contact me on Discord: Algonquin Hood#7541 so I can keep you posted, as we are still not online.
- Anybody is welcome! Only requirement is knowledge on how to roleplay.
Features:
- Supports all features of the game (LOD, breaking glass, dirt, burnt texture etc.)
- Tuning parts
- Working interior
----------
Credits:
Algonquin Hood for ripping, converting, editing the model
13Stewartc for teaching me how to use Blender
ScouseMouse for feedback and criticism
Rockstar Games for making the "Iemanja Sedan" for Max Payne 3
Pertama diunggah: Sabtu, 22 Januari 2022
Terakhir diperbarui: Sabtu, 22 Januari 2022
Terakhir Diunduh: 1 jam yang lalu
If you find any bugs feel free to contact me here or via Discord: Algonquin Hood#7541
Amazing!
Like a phoenix from the ashes, hes back
So so good well done!! love the max payne 3 vehicles
Good as usual.
Neat
Beautiful. I've always loved Max Payne 3's vehicles, especially the psuedo Cavalcade.
beautiful
I like it
can you make replacement for original albany primo
@Algonquin Hood nice mod! but is it possible to do replace ment?
@gentlejoey123458 @MarinP8 Replace version is planned along with other minor changes, but I don't know when exactly I will release it yet.
@Algonquin Hood
Nice job man. There's one bug when driving the car towards a sidewalk can launch it in the air or the car just gets stuck on them. Do you think it's a problem with collision? https://streamable.com/cs0e86
@Xseba360 Thank you for the report. I don't recall having this issue though. Are you using the optional handling?
@Algonquin Hood Sorry. My fault. I must've messed something up when editing handling files because for some reason it was using Primo2 handling. Redownloading fixed it :)
@Algonquin Hood Great mod, I did encounter one issue though not sure if it's a bug or a compatibility issue on my end. For some reason, I'm unable to tint the cars windows, change the rims, or add any of the Primo3 specific customizations like grills and spoilers. I can change the car's colors and most default customizations work. I've tried with 3 different trainers. I have a bunch of add-on car mods installed in my game and have only encountered this issue on this and one other car. Any help would be appreciated, and thanks for making this great mod.
@DozyGamer Sorry for the late reply. This is a issue in your meta files, more specifically the modkit ID that I used for my Primo is being used by one of your add-on cars already. Here's something you can try out: inside carvariations.meta, find <Item>945_primo3_modkit</Item> and change the number "945" to a number that is not used yet. Same in carcols.meta: <kitName>945_primo3_modkit</kitName>
<id value="945"/>
Change those, just make sure all three numbers are the same. Let me know if it works out
@Algonquin Hood No worries, I'm sorry to get back to you now took a break from GTA while scripthook updated. Changed the number and it worked like a charm thanks for getting back to me.
Cadillac DTS?
@xboxgamer969 The car is originally based on a Cadillac Seville STS / SLS
nice car.please when possible u convert declasse noble