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a marriage of fire and lightning
2024 Lamborghini Revuelto
Convert & Edit: NAVZAHED
Model from CSR2
Special thanks to NarimanE3D for providing 3D model of gear numbers and Lamborghini logo,Dennissaurus for helping with setting up tuning parts and liveries, icelaglace for paint texture and Bisonsales for teaching me better AO baking
pics by Senpai and Navzahed
V2.0:
changed wheel style to diamond cut
added factory options as tuning parts, (door aeros in carbon. paintable blades in front, and paintable lip on the front bumper)
added livery support and template with 2 liveries
added paintable calipers
improved glass
improved HQ paint
new textures for carbon and tires
reduced the size of the car to be more accurate
fixed some issues with collisions
features:
-livery support
-factory options as tuning option
-HQ paint
-hands on steering wheel
-all doors working
-HQ interior and exterior
-fully working gauges with gear indicator
-dirtmap
-working mirrors
-all lights properly working
-breakable glass and windows
-and many more...
vehfuncsV is required for wipers and spoiler to work
https://www.gta5-mods.com/scripts/vehfuncs-v
use the latest gameconfig in case of any crashes
hope you enjoy
2024 Lamborghini Revuelto
Convert & Edit: NAVZAHED
Model from CSR2
Special thanks to NarimanE3D for providing 3D model of gear numbers and Lamborghini logo,Dennissaurus for helping with setting up tuning parts and liveries, icelaglace for paint texture and Bisonsales for teaching me better AO baking
pics by Senpai and Navzahed
V2.0:
changed wheel style to diamond cut
added factory options as tuning parts, (door aeros in carbon. paintable blades in front, and paintable lip on the front bumper)
added livery support and template with 2 liveries
added paintable calipers
improved glass
improved HQ paint
new textures for carbon and tires
reduced the size of the car to be more accurate
fixed some issues with collisions
features:
-livery support
-factory options as tuning option
-HQ paint
-hands on steering wheel
-all doors working
-HQ interior and exterior
-fully working gauges with gear indicator
-dirtmap
-working mirrors
-all lights properly working
-breakable glass and windows
-and many more...
vehfuncsV is required for wipers and spoiler to work
https://www.gta5-mods.com/scripts/vehfuncs-v
use the latest gameconfig in case of any crashes
hope you enjoy
Pertama diunggah: Rabu, 15 November 2023
Terakhir diperbarui: 6 hari yang lalu
Terakhir Diunduh: 2 menit yang lalu
49 Komentar
a marriage of fire and lightning
2024 Lamborghini Revuelto
Convert & Edit: NAVZAHED
Model from CSR2
Special thanks to NarimanE3D for providing 3D model of gear numbers and Lamborghini logo,Dennissaurus for helping with setting up tuning parts and liveries, icelaglace for paint texture and Bisonsales for teaching me better AO baking
pics by Senpai and Navzahed
V2.0:
changed wheel style to diamond cut
added factory options as tuning parts, (door aeros in carbon. paintable blades in front, and paintable lip on the front bumper)
added livery support and template with 2 liveries
added paintable calipers
improved glass
improved HQ paint
new textures for carbon and tires
reduced the size of the car to be more accurate
fixed some issues with collisions
features:
-livery support
-factory options as tuning option
-HQ paint
-hands on steering wheel
-all doors working
-HQ interior and exterior
-fully working gauges with gear indicator
-dirtmap
-working mirrors
-all lights properly working
-breakable glass and windows
-and many more...
vehfuncsV is required for wipers and spoiler to work
https://www.gta5-mods.com/scripts/vehfuncs-v
use the latest gameconfig in case of any crashes
hope you enjoy
2024 Lamborghini Revuelto
Convert & Edit: NAVZAHED
Model from CSR2
Special thanks to NarimanE3D for providing 3D model of gear numbers and Lamborghini logo,Dennissaurus for helping with setting up tuning parts and liveries, icelaglace for paint texture and Bisonsales for teaching me better AO baking
pics by Senpai and Navzahed
V2.0:
changed wheel style to diamond cut
added factory options as tuning parts, (door aeros in carbon. paintable blades in front, and paintable lip on the front bumper)
added livery support and template with 2 liveries
added paintable calipers
improved glass
improved HQ paint
new textures for carbon and tires
reduced the size of the car to be more accurate
fixed some issues with collisions
features:
-livery support
-factory options as tuning option
-HQ paint
-hands on steering wheel
-all doors working
-HQ interior and exterior
-fully working gauges with gear indicator
-dirtmap
-working mirrors
-all lights properly working
-breakable glass and windows
-and many more...
vehfuncsV is required for wipers and spoiler to work
https://www.gta5-mods.com/scripts/vehfuncs-v
use the latest gameconfig in case of any crashes
hope you enjoy
Pertama diunggah: Rabu, 15 November 2023
Terakhir diperbarui: 6 hari yang lalu
Terakhir Diunduh: 2 menit yang lalu
@jxxboneless if I can get my zmodeler to work again I will try to add livery
@navzahed hmm, there is also a few 2nd gens of Audi R8 on here, but still no gen 1
Btw, there are 2 versions of gen 1: V8 & V10 with minor differences between them.
For all your cars there is a line in the vehicle meta for an Aventador S / Koenigsegg and that is why Aventador S or Avetnador S Koenigsegg is always displayed in the trainer. Of course you can't spawn it since you probably did it wrong. Can you at least tell me what I have to delete up to which line? So that I only have the car that I have currently downloaded. Because I tried it the other day and there was a crash when starting the game.
Here I'll show you, as an example for your Huracan Evo:
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfo__InitDataList>
<residentTxd>vehshare</residentTxd>
<residentAnims />
<InitDatas>
<Item>
<modelName>HURACANEVO</modelName>
<txdName>HURACANEVO</txdName>
<handlingId>HURACANEVO</handlingId>
<gameName>HURACANEVO</gameName>
<vehicleMakeName>LAMBORGHINI</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>aq68lam52v10</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>ELEGY_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.080000" z="-0.045000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.005000" y="-0.045000" z="-0.078000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.078000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.048000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.113000" z="0.415000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.140000" z="0.568000" />
<PovCameraOffset x="0.000000" y="-0.300000" z="0.605000" />
<PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292000" />
<wheelScaleRear value="0.292000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
80.000000
100.000000
150.000000
200.000000
300.000000
500.000000
</lodDistances>
<minSeatHeight value="0.79" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="50" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_PEDS_CAN_STAND_ON_TOP FLAG_HAS_LIVERY FLAG_DISABLE_THROUGH_WINDSCREEN FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_ELEGY2_FRONT_LEFT</Item>
<Item>LOW_ELEGY2_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
<Item>
<modelName>aventadors</modelName>
<txdName>aventadors</txdName>
<handlingId>aventadors</handlingId>
<gameName>aventadors</gameName>
<vehicleMakeName>KOENIGSEGG</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>PROTOTIPO</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>ELEGY_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.080000" z="-0.045000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.005000" y="-0.045000" z="-0.078000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.078000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.048000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.113000" z="0.415000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.140000" z="0.568000" />
<PovCameraOffset x="0.000000" y="-0.300000" z="0.605000" />
<PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292000" />
<wheelScaleRear value="0.292000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
80.000000
100.000000
150.000000
200.000000
300.000000
500.000000
</lodDistances>
<minSeatHeight value="0.79" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="50" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DISABLE_BUSTING FLAG_HAS_LIVERY FLAG_DISABLE_THROUGH_WINDSCREEN FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_ELEGY2_FRONT_LEFT</Item>
<Item>LOW_ELEGY2_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_generic</parent>
<child>aventadors</child>
</Item>
<Item>
<parent>vehicles_race_generic</parent>
<child>huracanevo</child>
</Item>
</txdRelationships>
</CVehicleModelInfo__InitDataList>
@NecatiArabaci81 this part seems to be a leftover from aventador S and should be removed:
<Item>
<modelName>aventadors</modelName>
<txdName>aventadors</txdName>
<handlingId>aventadors</handlingId>
<gameName>aventadors</gameName>
<vehicleMakeName>KOENIGSEGG</vehicleMakeName>
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash>PROTOTIPO</audioNameHash>
<layout>LAYOUT_LOW</layout>
<coverBoundOffsets>ELEGY_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_DEFAULT</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>DEFAULT_THIRD_PERSON_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>VEHICLE_BONNET_CAMERA_RAPIDGT</bonnetCameraName>
<povCameraName>REDUCED_NEAR_CLIP_POV_CAMERA</povCameraName>
<FirstPersonDriveByIKOffset x="0.000000" y="-0.080000" z="-0.045000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.005000" y="-0.045000" z="-0.078000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.000000" y="0.000000" z="-0.078000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.048000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonPassengerMobilePhoneOffset x="0.176000" y="0.113000" z="0.415000" />
<FirstPersonMobilePhoneOffset x="0.135000" y="0.140000" z="0.568000" />
<PovCameraOffset x="0.000000" y="-0.300000" z="0.605000" />
<PovCameraVerticalAdjustmentForRollCage value="-0.010000" />
<PovPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.000000" z="-0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="true" />
<AllowJoyriding value="true" />
<AllowSundayDriving value="true" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.292000" />
<wheelScaleRear value="0.292000" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
80.000000
100.000000
150.000000
200.000000
300.000000
500.000000
</lodDistances>
<minSeatHeight value="0.79" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="50" />
<swankness>SWANKNESS_5</swankness>
<maxNum value="5" />
<flags>FLAG_SPORTS FLAG_RICH_CAR FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DISABLE_BUSTING FLAG_HAS_LIVERY FLAG_DISABLE_THROUGH_WINDSCREEN FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_HAS_INTERIOR_EXTRAS</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_BACK_PLATES</plateType>
<dashboardType>VDT_RACE</dashboardType>
<vehicleClass>VC_SUPER</vehicleClass>
<wheelType>VWT_HIEND</wheelType>
<trailers />
<additionalTrailers />
<drivers />
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards />
<cinematicPartCamera>
<Item>WHEEL_FRONT_RIGHT_CAMERA</Item>
<Item>WHEEL_FRONT_LEFT_CAMERA</Item>
<Item>WHEEL_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>LOW_ELEGY2_FRONT_LEFT</Item>
<Item>LOW_ELEGY2_FRONT_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
</InitDatas>
<txdRelationships>
<Item>
<parent>vehicles_race_generic</parent>
<child>aventadors</child>
</Item>
@navzahed thx very much
@navzahed i try it.
The game crashes when I delete the lines like you said bro
There is a bug when the tyres are popped:
The brake rotor is completely covered by a black reflective texture.
The wheels are missing normals for the exterior of the wheel alloy, meaning when the tyre is popped you can see into the inner wheel.
Would appreciate if you could make the wheels paintable
When using automatic spoiler with vehfuncs installed, there is an issue where the spoiler only goes half way up.
Could you please fix it?
2012 Lamborghini Aventador LP700-4 [Add-On | VehFuncs V | Tuning | Sound ] 1.0Please change mph so that it can show normal speed like Revuelto.
Hey Is there A livery option available? If not please add it
I Still not used it so i did not know
@N0T_AMITESH livery support has been added with a lot more features and fixes
The module quality is very good. If only he had his voice. Currently, no one is producing the sound of Lamborghini Revuelto
what the hell happend with mapping on the steeringwheel?
@regenerated i dont know, please show what you are referring to cause it looks fine to me
could you please do w219 cls 55 amg ?
@2010prado You could just use the sound of the lambo veneno engine from LegacyDMC still the same engine sound.
How enable livery?
I make livery and name it rev_sign_1 (flag_has_livery in vehicles.meta add), but ingame is empty(
Ur "livery" dsnt work. Only rev_tmp work, but it not *_sign_1, *_sign_2 or more(((
Omg, livery is changed by tuning.
Man, its not livery in classic opinion
hmm, there is also a few 2nd gens of Audi R8 on here, but still no gen 1
Btw, there are 2 versions of gen 1: V8 & V10 with minor differences between them.