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Hi, when I order the squads to patrol or hold a position, they run off and don't return to the location after killing an enemy. The driving AI is also so bad when told to "free move" as a passenger or having them escort/follow my car. Otherwise, everything else is super awesome. Very close to a perfect mod.
Hi, when I order the squads to patrol or hold a position, they run off and don't return to the location after killing an enemy. The driving AI is also so bad when told to "free move" as a passenger. Otherwise, everything else is super awesome. Very close to a perfect mod
@lucasvinbr yep that was the problem thanks again
@lucasvinbr WOW really? I put it in the directory. Trying it now thanks!
Got NativeUI 1.9.1, but it looks like it needs 1.9.0. Got that as well, but not working neither :(
Hi, I keep getting this error:
[18:38:15] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[18:38:15] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[18:38:15] [DEBUG] Loading scripts from C:\Program Files (x86)\Rockstar Games\Grand Theft Auto V\scripts ...
[18:38:15] [DEBUG] Loading assembly GangAndTurfMod.dll ...
[18:38:15] [INFO] Found 7 script(s) in GangAndTurfMod.dll resolved to API 2.10.12.
[18:38:15] [DEBUG] Instantiating script GTA.GangAndTurfMod.AmbientGangMemberSpawner ...
[18:38:15] [INFO] Started script GTA.GangAndTurfMod.AmbientGangMemberSpawner.
[18:38:15] [DEBUG] Instantiating script GTA.GangAndTurfMod.AutoSaver ...
[18:38:15] [INFO] Started script GTA.GangAndTurfMod.AutoSaver.
[18:38:15] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangMemberUpdater ...
[18:38:15] [INFO] Started script GTA.GangAndTurfMod.GangMemberUpdater.
[18:38:15] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangVehicleUpdater ...
[18:38:15] [INFO] Started script GTA.GangAndTurfMod.GangVehicleUpdater.
[18:38:15] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangWarManager ...
[18:38:15] [ERROR] Failed to instantiate script GTA.GangAndTurfMod.GangWarManager because constructor threw an exception: System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.9.0.0, Culture=neutral, PublicKeyToken=null'
at GTA.GangAndTurfMod.GangWarManager..ctor()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[18:38:15] [DEBUG] Instantiating script GTA.GangAndTurfMod.ModCore ...
[18:38:17] [ERROR] Failed to instantiate script GTA.GangAndTurfMod.ModCore because constructor threw an exception: System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.GangManager.SetGangRelationsAccordingToAggrLevel(GangMemberAggressivenessMode aggrLevel)
at GTA.GangAndTurfMod.GangManager.SetUpAllGangs()
at GTA.GangAndTurfMod.GangManager..ctor()
at GTA.GangAndTurfMod.ModCore..ctor()
[18:38:17] [DEBUG] Instantiating script GTA.GangAndTurfMod.WorldLocChecker ...
[18:38:17] [INFO] Started script GTA.GangAndTurfMod.WorldLocChecker.
[18:38:17] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.GangMemberUpdater.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[18:38:17] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangMemberUpdater.
[18:38:17] [WARNING] Aborted script GTA.GangAndTurfMod.GangMemberUpdater.
[18:38:17] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.GangVehicleUpdater.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[18:38:17] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.GangVehicleUpdater.
[18:38:17] [WARNING] Aborted script GTA.GangAndTurfMod.GangVehicleUpdater.
[18:38:20] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.MindControl.get_CurrentPlayerCharacter()
at GTA.GangAndTurfMod.WorldLocChecker.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[18:38:20] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.WorldLocChecker.
[18:38:20] [WARNING] Aborted script GTA.GangAndTurfMod.WorldLocChecker.
[18:38:21] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.MindControl.get_CurrentPlayerCharacter()
at GTA.GangAndTurfMod.ZoneManager.GetCurrentTurfZone()
at GTA.GangAndTurfMod.AmbientGangMemberSpawner.OnTick(Object sender, EventArgs e)
at SHVDN.Script.MainLoop()
[18:38:21] [ERROR] The exception was thrown while executing the script GTA.GangAndTurfMod.AmbientGangMemberSpawner.
[18:38:21] [WARNING] Aborted script GTA.GangAndTurfMod.AmbientGangMemberSpawner.