[16:39:00] [DEBUG] Created script domain 'ScriptDomain_518F8084'.
[16:39:00] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_518F8084' ...
[16:39:01] [DEBUG] Found 0 script(s) in 'SharpDX.DirectInput.dll'.
[16:39:01] [DEBUG] Found 0 script(s) in 'SharpDX.dll'.
[16:39:01] [DEBUG] Found 0 script(s) in 'SharpDX.XInput.dll'.
[16:39:02] [DEBUG] Found 1 script(s) in 'TwoPlayerMod.dll'.
[16:39:02] [DEBUG] Starting 1 script(s) ...
[16:39:02] [DEBUG] Instantiating script 'TwoPlayerMod' in script domain 'ScriptDomain_518F8084' ...
[16:39:03] [ERROR] Failed to instantiate script 'TwoPlayerMod' because constructor threw an exception:
System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
at TwoPlayerMod.SetupMenu()
at TwoPlayerMod..ctor()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
@benjamin94 hello can we play two player mod without using controller but using android phone and mobile gamepad?
@benjamin94 i downloaded native UI 1.6.1. but it shows version 1.0.0.0 please tell me a useful link
can we change the toogle menu
@benjamin94 I have native UI!
I got this error help me
[16:39:00] [DEBUG] Created script domain 'ScriptDomain_518F8084'.
[16:39:00] [DEBUG] Loading scripts from 'C:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_518F8084' ...
[16:39:01] [DEBUG] Found 0 script(s) in 'SharpDX.DirectInput.dll'.
[16:39:01] [DEBUG] Found 0 script(s) in 'SharpDX.dll'.
[16:39:01] [DEBUG] Found 0 script(s) in 'SharpDX.XInput.dll'.
[16:39:02] [DEBUG] Found 1 script(s) in 'TwoPlayerMod.dll'.
[16:39:02] [DEBUG] Starting 1 script(s) ...
[16:39:02] [DEBUG] Instantiating script 'TwoPlayerMod' in script domain 'ScriptDomain_518F8084' ...
[16:39:03] [ERROR] Failed to instantiate script 'TwoPlayerMod' because constructor threw an exception:
System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
at TwoPlayerMod.SetupMenu()
at TwoPlayerMod..ctor()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
@Xinerki how to change the toogle key
script is not loading