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This mod made me go back to single player after only playing online.
Thanks for sharing.
Amazing
I am an online user, so I just extract the dlc vehicle files and replace the default vehicle.
The reason I like your mod is that it has reasonable handling and fixed license plates rather than options.
Thank you for the high quality.
I am Korean, so please understand that my English is not good.
[img]https://i.imgur.com/FeqyiME.jpeg[/img]
[img]https://i.imgur.com/0qk2ivQ.jpeg[/img]
https://youtu.be/ivaL8b9Vpcs
great
[img]https://i.imgur.com/xJMbQR3.jpeg[/img]
https://youtu.be/-EgB11qAFFk
정상적으로 적용 되지만 온라인의 경우 카습,페습,그외 습격 등등 계획 보드판에서는 전부 네모
https://i.imgur.com/G7MpWdZ.jpg
파일 검색해보면 경로가 두군데 뜨는데 두군데 전부 교체하면 카습 보드판에서는 정상 작동하지만
페습 진행판은 여전히 네모!!
https://i.imgur.com/khdMEpj.jpg (카습)
https://i.imgur.com/hF0boDN.jpg (페습)
(경로)
font_lib_heists.gfx -----> update\update.rpf\x64\data\cdimages\scaleform_platform_pc.rpf
font_lib_korean_pc.gfx ---> x64b.rpf\data\cdimages\scaleform_platform_pc.rpf
Thanks for the awesome mod. Looking forward to the update.
[img]https://i.imgur.com/2IGv1Nh.jpeg[/img]
https://youtu.be/QY3C1AZBITk
https://i.imgur.com/pvrvsHP.jpg
https://i.imgur.com/H4pYYOt.jpg
Replaced with coquette3 handling
<Item type="CHandlingData">
<handlingName>corvette54</handlingName>
<fMass value="1400.000000" />
<fInitialDragCoeff value="9.500000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="0.00000" z="0.00000" />
<vecInertiaMultiplier x="1.200000" y="1.200000" z="1.500000" />
<fDriveBiasFront value="0.000000" />
<nInitialDriveGears value="4" />
<fInitialDriveForce value="0.2900" />
<fDriveInertia value="1.000000" />
<fClutchChangeRateScaleUpShift value="2.600000" />
<fClutchChangeRateScaleDownShift value="3.000000" />
<fInitialDriveMaxFlatVel value="151.000000" />
<fBrakeForce value="0.600000" />
<fBrakeBiasFront value="0.550000" />
<fHandBrakeForce value="0.550000" />
<fSteeringLock value="40.000000" />
<fTractionCurveMax value="2.250000" />
<fTractionCurveMin value="1.950000" />
<fTractionCurveLateral value="20.500000" />
<fTractionSpringDeltaMax value="0.150000" />
<fLowSpeedTractionLossMult value="1.000000" />
<fCamberStiffnesss value="0.000000" />
<fTractionBiasFront value="0.497" />
<fTractionLossMult value="1.000000" />
<fSuspensionForce value="2.200000" />
<fSuspensionCompDamp value="1.400000" />
<fSuspensionReboundDamp value="2.700000" />
<fSuspensionUpperLimit value="0.100000" />
<fSuspensionLowerLimit value="-0.100000" />
<fSuspensionRaise value="0.000000" />
<fSuspensionBiasFront value="0.510000" />
<fAntiRollBarForce value="0.550000" />
<fAntiRollBarBiasFront value="0.630000" />
<fRollCentreHeightFront value="0.140000" />
<fRollCentreHeightRear value="0.160000" />
<fCollisionDamageMult value="1.000000" />
<fWeaponDamageMult value="1.000000" />
<fDeformationDamageMult value="0.800000" />
<fEngineDamageMult value="1.500000" />
<fPetrolTankVolume value="60.000000" />
<fOilVolume value="6.500000" />
<fSeatOffsetDistX value="0.000000" />
<fSeatOffsetDistY value="0.000000" />
<fSeatOffsetDistZ value="0.000000" />
<nMonetaryValue value="150000" />
<strModelFlags>440010</strModelFlags>
<strHandlingFlags>20000000</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>AVERAGE</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000" />
<fBackEndPopUpBuildingImpulseMult value="0.030000" />
<fBackEndPopUpMaxDeltaSpeed value="0.600000" />
</Item>
<Item type="NULL" />
<Item type="NULL" />
</SubHandlingData>
</Item>
modes are beautiful, but the handling ruins everything
A beautiful car. But a car that presents game crashes
Best Impala ever
But......Frustrated with handling
I just extract the yft Hi_yft ytd file from online and use only the skin. In this case, there is no license plate.
Does anyone know what I need to modify?
Other than that, there are no livery or other problems.