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@andre500 3.6 nightly 124, previous addon weapons (2.3) worked fine but 2.4 and 2.5 no longer work unless i update dot net
@andre500 Well one of latest scripthook dot net versions removed the support for dot net 2.0 scripts making them no longer work
@andre500 I see the script was compiled with 3.7.0 scripthook dot net version, is that absolutely necessary?
I'm personally on older scripthook version because i got a lot of my own scripthook 2.0 scripts so unfortunately i can't test the new version of the mod
@andre500 Thanks, I'll give it a try as soon as I can
@st48301245 That is indeed what I did, I am simply not interested in creating ones for MP character due to the amount of extra work it needs (such as creating like 18 separate variations of the same gloves for different body models to support different clothing models, and the stupid forced compression)
@mcshithead Not planning to do so
@Zazerim55 Description already explains, the 45 ACP glock is based on the artwork version with a single hole in the back and threaded barrel, and obviously it also comes with different magazine capacities and increased damage
@Zazerim55 The game is set up to automatically add any weapon in pistol class to driveby
@Zazerim55 The reason why it's not possible is because it requires modified vehicle layouts file, and there's dozen of mods that edit such file, alongside the fact that every single release would overwrite the same file with different version
Possible but pain in the ass to distribute, hence why you can't
@Xire I'm probably gonna work on it next, putting everything else on hold, I have some great ideas for it now