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Anyone else having the issue when loading a save that all your insured cars are gone. But they exist in the db.xml file?
Loving this so far far. But nights are a lil too dark for me does anyone know which files control the darkness settings or which ones I should leave out altogether? @VoxR4710
@industrial6 Which Pullmeover mod did you use? I tried the one by Daimian but it glitched out when selling to a cop and my stash car disappeared?
Thanks @Dealien
@BritishBacon I had the same issue. In the relationships.ini file make MAIN_MENU_BTN = 36 which is your L3. Or change it to any other gamepad button rarely used. @Hunk which ID list did you use for choosing the partners home? I'd like to change them unless its hardcoded? Also when in the car is it possible to change the button for or~# as its also the close menu button lol
@Dealien Mod runs very smooth. Is there an xml or .ini file that we can use to adjust the partners values for testing i.e. Like, dislike, personality type? Or is that available in the patreon version?
@xnaroj I have found a work around it can take a couple clicks. Or when selecting their role press "A" on your gamepad or E on the keyboard. This changes their role instead of using Left/Right on the D-pad. That usually works for me now
This sounds nice. Does it interfere with the gangs and turf mod?
@xnaroj I've not seen the teleport issue but there are times when hiring a new worker they just keep following me. Even though I've selected them to work. Other than that the mod is almost seamless
banging mod