Grand Theft Auto 5.5 (Realism Overhaul) 1.30
28.569
237
28.569
237
About
Successor to the Natural Realism mod set, GTA 5.5 is the sum total of all of my modding work to make the game more realistic, more fun and less buggy. For me, this standalone overhaul brings GTA 5 halfway to being the GTA 6 that I want to see
Please note: this mod does not effect timescale or speed up time - I did that in the video to demonstrate the timecycles
Too bright?? Turn down Settings > Display > Brightness!
UPDATE BROKEN? The problem is always gameconfig.xml
You can reinstall this mod WITHOUT the included update.rpf/common/data/gameconfig.xml file until I provide a new update
OR
You can try using other gameconfig.xml - replace the original, custom, modded, etc
World & Graphics
‣ More reflections
‣ Render distances increased for various lights - traffic, street, misc
‣ Street lights brighter and new dust effect added
‣ Everything crisper with more contrast and less gamma. Reduced ever-present fog to realistic levels and colour.
‣ Removed all camera effects from first person view
‣ Sunlight is much brighter, shadows darker
‣ Subtle heat haze effect added around peak times (midday) out in the country especially
‣ Rain thicker, effecting visibility a lot more and darkening the sky more. Thunder nights are dangerous
‣ Night times much, much darker, particularly in the countryside
‣ Waves a little bigger
Vehicles
‣ (NEW) Complex, hand-crafted handling remodelling for ~85% of vehicles. Feel the weight of the car and the tearing of the rubber...
‣ Complex, hand-crafted traffic systems across the world, heavily incorporating day & night cycles with busy rush hour traffic, quiet residential roads at night with lots of parked cars, and so on
‣ Carefully selected DLC vehicles added to traffic with paint variety, in some cases manufacturer paints for the real life version of that car. Also more variations of utility vehicles, limousines and motorcycles.
‣ New variations of taxi based on common LA taxi colours in real life
‣ A lot more taxis, especially at night in vinewood and other popular night spots
‣ Faster AI drivers
‣ Vehicle render distance increased
‣ Headlight, brake light, dashboard light etc casting distances and render distances modified to match real life, including for NPC vehicles
‣ Realistically intense neons & draw distance increased
‣ Powerful emergency vehicle lights which reach across streets
‣ Realistic light coronas - less noticeable normally but blinding during rain
Police
‣ Patrolling the streets in a variety of vehicles, mostly in tourist spots during the day and gang zones at night
‣ Realistic dispatch system that takes time to send units from around the city - no more teleporting police
‣ Chance to not even see police when low level wanted
‣ Evade wanted state by fleeing and then hiding
‣ Police carry a wider variety of weapons
‣ Forces are more diverse, with a range of police types from officers to detectives to SWAT to special agents
‣ Tactics improved - more likely to perform PIT manoeuvres and less likely to be easily outrun
Gangs
‣ Gangs take over parts of the city at night, mainly south central LS (davis, strawberry etc)
‣ Gang members likely to be found driving cool cars, with cool music and passengers
‣ Fights and gunfights break out often, with realistic popular street choice weapons such as machetes, glock18 and uzi and variation depending the type of gang - black gangs prefer machine pistols, chinese prefer higher quality, hillbillys use backwoods shotgun and such
‣ Fighting localised mostly to hood areas at night
‣ Complex relationship system - some gangs allied, some join fights but won't start them, etc
‣ Some may commit hatecrimes against gays
‣ General crime increased and complexity raised
Peds
‣ Higher density
‣ Complex, hand-crafted pedestrian systems also, with busy rush hours and a strong variation between day and night
‣ AI behaviour more random
‣ People converse faster and more often
‣ All people have a chance to carry a weapon, usually a taser or basic melee like broken bottle, but that grandma could be packing heat!
‣ Melee damage reduced to accommodate better melee fighting
‣ Weapon impacts reduced so that people die realistically
Installation
‣ Use OpenIV to open the archives as shown in this folder and place the files in the corresponding locations within your GTA V directory.
‣ Files located within update/update.rpf inside this zip should be placed inside Grand Theft Auto V/update/update.rpf
‣ Recommended to use "mods folder" function provided by OpenIV.asi
‣ You can/should also create a copy of update.rpf before adding these files, so you can easily replace the backup if you don't like it
Known issues
‣ Headlight light cast travels through some objects, most noticeably bridges
‣ People will occasionally dive out of vehicles
‣ This won't be the best police overhaul, but should be compatible with any others, just install them after this
Changelog
‣ 1.30: Updated for game updates (working 12/09/2023)
‣ 1.21: Increased police difficulty & fixed headlight fullbeam
‣ 1.20: Updated for game updates
‣ 1.11: Added my own personal mashup of realistic handling for vehicles
‣ 1.10: Altered tonemapping for better contrast, should finally kill that washed out look
‣ 1.06: Tweaked headlights, that highbeam should function more realistically
‣ 1.05: Updated for recent game updates (01/06/2021)
‣ 1.04: Experimental fixes. Added driver to driverless riot truck. Reduced percentage of female police.
‣ 1.03: Updated for latest version of game (27/09/2020)
‣ 1.02: Added new elite vehicle category to traffic systems, increasing rarity of certain vehicles
‣ 1.01: Added sheriff patrols to countryside (thanks Algonquin1234) & fix for riot van ghost drivers (thanks Jayden585)
Compatibility
‣ No known incompatibilities, please report any in comments
Contact
‣ https://discord.com/invite/cNkSwhF
‣ nexusmods.com/skyrim/users/2063119
Recommended to use with
‣ GTA V ReSized - Guaranteed performance increases
https://www.gta5-mods.com/misc/gta-v-re-sized
‣ CGE Dynamic Radar and HUD - Great for immersion
https://www.gta5-mods.com/scripts/cge-s-dynamic-radar-and-hud-asi
‣ All In The Game (drug dealing mod) - Play the game how it should've been
https://www.gta5-mods.com/scripts/all-in-the-game-enhancement-mod-v1-drug-missions-street-dealing-permanent-cars
‣ Manual Transmission - For the driving enthusiast
https://www.gta5-mods.com/scripts/manual-transmission-ikt
Successor to the Natural Realism mod set, GTA 5.5 is the sum total of all of my modding work to make the game more realistic, more fun and less buggy. For me, this standalone overhaul brings GTA 5 halfway to being the GTA 6 that I want to see
Please note: this mod does not effect timescale or speed up time - I did that in the video to demonstrate the timecycles
Too bright?? Turn down Settings > Display > Brightness!
UPDATE BROKEN? The problem is always gameconfig.xml
You can reinstall this mod WITHOUT the included update.rpf/common/data/gameconfig.xml file until I provide a new update
OR
You can try using other gameconfig.xml - replace the original, custom, modded, etc
World & Graphics
‣ More reflections
‣ Render distances increased for various lights - traffic, street, misc
‣ Street lights brighter and new dust effect added
‣ Everything crisper with more contrast and less gamma. Reduced ever-present fog to realistic levels and colour.
‣ Removed all camera effects from first person view
‣ Sunlight is much brighter, shadows darker
‣ Subtle heat haze effect added around peak times (midday) out in the country especially
‣ Rain thicker, effecting visibility a lot more and darkening the sky more. Thunder nights are dangerous
‣ Night times much, much darker, particularly in the countryside
‣ Waves a little bigger
Vehicles
‣ (NEW) Complex, hand-crafted handling remodelling for ~85% of vehicles. Feel the weight of the car and the tearing of the rubber...
‣ Complex, hand-crafted traffic systems across the world, heavily incorporating day & night cycles with busy rush hour traffic, quiet residential roads at night with lots of parked cars, and so on
‣ Carefully selected DLC vehicles added to traffic with paint variety, in some cases manufacturer paints for the real life version of that car. Also more variations of utility vehicles, limousines and motorcycles.
‣ New variations of taxi based on common LA taxi colours in real life
‣ A lot more taxis, especially at night in vinewood and other popular night spots
‣ Faster AI drivers
‣ Vehicle render distance increased
‣ Headlight, brake light, dashboard light etc casting distances and render distances modified to match real life, including for NPC vehicles
‣ Realistically intense neons & draw distance increased
‣ Powerful emergency vehicle lights which reach across streets
‣ Realistic light coronas - less noticeable normally but blinding during rain
Police
‣ Patrolling the streets in a variety of vehicles, mostly in tourist spots during the day and gang zones at night
‣ Realistic dispatch system that takes time to send units from around the city - no more teleporting police
‣ Chance to not even see police when low level wanted
‣ Evade wanted state by fleeing and then hiding
‣ Police carry a wider variety of weapons
‣ Forces are more diverse, with a range of police types from officers to detectives to SWAT to special agents
‣ Tactics improved - more likely to perform PIT manoeuvres and less likely to be easily outrun
Gangs
‣ Gangs take over parts of the city at night, mainly south central LS (davis, strawberry etc)
‣ Gang members likely to be found driving cool cars, with cool music and passengers
‣ Fights and gunfights break out often, with realistic popular street choice weapons such as machetes, glock18 and uzi and variation depending the type of gang - black gangs prefer machine pistols, chinese prefer higher quality, hillbillys use backwoods shotgun and such
‣ Fighting localised mostly to hood areas at night
‣ Complex relationship system - some gangs allied, some join fights but won't start them, etc
‣ Some may commit hatecrimes against gays
‣ General crime increased and complexity raised
Peds
‣ Higher density
‣ Complex, hand-crafted pedestrian systems also, with busy rush hours and a strong variation between day and night
‣ AI behaviour more random
‣ People converse faster and more often
‣ All people have a chance to carry a weapon, usually a taser or basic melee like broken bottle, but that grandma could be packing heat!
‣ Melee damage reduced to accommodate better melee fighting
‣ Weapon impacts reduced so that people die realistically
Installation
‣ Use OpenIV to open the archives as shown in this folder and place the files in the corresponding locations within your GTA V directory.
‣ Files located within update/update.rpf inside this zip should be placed inside Grand Theft Auto V/update/update.rpf
‣ Recommended to use "mods folder" function provided by OpenIV.asi
‣ You can/should also create a copy of update.rpf before adding these files, so you can easily replace the backup if you don't like it
Known issues
‣ Headlight light cast travels through some objects, most noticeably bridges
‣ People will occasionally dive out of vehicles
‣ This won't be the best police overhaul, but should be compatible with any others, just install them after this
Changelog
‣ 1.30: Updated for game updates (working 12/09/2023)
‣ 1.21: Increased police difficulty & fixed headlight fullbeam
‣ 1.20: Updated for game updates
‣ 1.11: Added my own personal mashup of realistic handling for vehicles
‣ 1.10: Altered tonemapping for better contrast, should finally kill that washed out look
‣ 1.06: Tweaked headlights, that highbeam should function more realistically
‣ 1.05: Updated for recent game updates (01/06/2021)
‣ 1.04: Experimental fixes. Added driver to driverless riot truck. Reduced percentage of female police.
‣ 1.03: Updated for latest version of game (27/09/2020)
‣ 1.02: Added new elite vehicle category to traffic systems, increasing rarity of certain vehicles
‣ 1.01: Added sheriff patrols to countryside (thanks Algonquin1234) & fix for riot van ghost drivers (thanks Jayden585)
Compatibility
‣ No known incompatibilities, please report any in comments
Contact
‣ https://discord.com/invite/cNkSwhF
‣ nexusmods.com/skyrim/users/2063119
Recommended to use with
‣ GTA V ReSized - Guaranteed performance increases
https://www.gta5-mods.com/misc/gta-v-re-sized
‣ CGE Dynamic Radar and HUD - Great for immersion
https://www.gta5-mods.com/scripts/cge-s-dynamic-radar-and-hud-asi
‣ All In The Game (drug dealing mod) - Play the game how it should've been
https://www.gta5-mods.com/scripts/all-in-the-game-enhancement-mod-v1-drug-missions-street-dealing-permanent-cars
‣ Manual Transmission - For the driving enthusiast
https://www.gta5-mods.com/scripts/manual-transmission-ikt
Pertama diunggah: Sabtu, 13 Juni 2020
Terakhir diperbarui: 9 hari yang lalu
Terakhir Diunduh: 10 menit yang lalu
All Versions
253 Komentar
About
Successor to the Natural Realism mod set, GTA 5.5 is the sum total of all of my modding work to make the game more realistic, more fun and less buggy. For me, this standalone overhaul brings GTA 5 halfway to being the GTA 6 that I want to see
Please note: this mod does not effect timescale or speed up time - I did that in the video to demonstrate the timecycles
Too bright?? Turn down Settings > Display > Brightness!
UPDATE BROKEN? The problem is always gameconfig.xml
You can reinstall this mod WITHOUT the included update.rpf/common/data/gameconfig.xml file until I provide a new update
OR
You can try using other gameconfig.xml - replace the original, custom, modded, etc
World & Graphics
‣ More reflections
‣ Render distances increased for various lights - traffic, street, misc
‣ Street lights brighter and new dust effect added
‣ Everything crisper with more contrast and less gamma. Reduced ever-present fog to realistic levels and colour.
‣ Removed all camera effects from first person view
‣ Sunlight is much brighter, shadows darker
‣ Subtle heat haze effect added around peak times (midday) out in the country especially
‣ Rain thicker, effecting visibility a lot more and darkening the sky more. Thunder nights are dangerous
‣ Night times much, much darker, particularly in the countryside
‣ Waves a little bigger
Vehicles
‣ (NEW) Complex, hand-crafted handling remodelling for ~85% of vehicles. Feel the weight of the car and the tearing of the rubber...
‣ Complex, hand-crafted traffic systems across the world, heavily incorporating day & night cycles with busy rush hour traffic, quiet residential roads at night with lots of parked cars, and so on
‣ Carefully selected DLC vehicles added to traffic with paint variety, in some cases manufacturer paints for the real life version of that car. Also more variations of utility vehicles, limousines and motorcycles.
‣ New variations of taxi based on common LA taxi colours in real life
‣ A lot more taxis, especially at night in vinewood and other popular night spots
‣ Faster AI drivers
‣ Vehicle render distance increased
‣ Headlight, brake light, dashboard light etc casting distances and render distances modified to match real life, including for NPC vehicles
‣ Realistically intense neons & draw distance increased
‣ Powerful emergency vehicle lights which reach across streets
‣ Realistic light coronas - less noticeable normally but blinding during rain
Police
‣ Patrolling the streets in a variety of vehicles, mostly in tourist spots during the day and gang zones at night
‣ Realistic dispatch system that takes time to send units from around the city - no more teleporting police
‣ Chance to not even see police when low level wanted
‣ Evade wanted state by fleeing and then hiding
‣ Police carry a wider variety of weapons
‣ Forces are more diverse, with a range of police types from officers to detectives to SWAT to special agents
‣ Tactics improved - more likely to perform PIT manoeuvres and less likely to be easily outrun
Gangs
‣ Gangs take over parts of the city at night, mainly south central LS (davis, strawberry etc)
‣ Gang members likely to be found driving cool cars, with cool music and passengers
‣ Fights and gunfights break out often, with realistic popular street choice weapons such as machetes, glock18 and uzi and variation depending the type of gang - black gangs prefer machine pistols, chinese prefer higher quality, hillbillys use backwoods shotgun and such
‣ Fighting localised mostly to hood areas at night
‣ Complex relationship system - some gangs allied, some join fights but won't start them, etc
‣ Some may commit hatecrimes against gays
‣ General crime increased and complexity raised
Peds
‣ Higher density
‣ Complex, hand-crafted pedestrian systems also, with busy rush hours and a strong variation between day and night
‣ AI behaviour more random
‣ People converse faster and more often
‣ All people have a chance to carry a weapon, usually a taser or basic melee like broken bottle, but that grandma could be packing heat!
‣ Melee damage reduced to accommodate better melee fighting
‣ Weapon impacts reduced so that people die realistically
Installation
‣ Use OpenIV to open the archives as shown in this folder and place the files in the corresponding locations within your GTA V directory.
‣ Files located within update/update.rpf inside this zip should be placed inside Grand Theft Auto V/update/update.rpf
‣ Recommended to use "mods folder" function provided by OpenIV.asi
‣ You can/should also create a copy of update.rpf before adding these files, so you can easily replace the backup if you don't like it
Known issues
‣ Headlight light cast travels through some objects, most noticeably bridges
‣ People will occasionally dive out of vehicles
‣ This won't be the best police overhaul, but should be compatible with any others, just install them after this
Changelog
‣ 1.30: Updated for game updates (working 12/09/2023)
‣ 1.21: Increased police difficulty & fixed headlight fullbeam
‣ 1.20: Updated for game updates
‣ 1.11: Added my own personal mashup of realistic handling for vehicles
‣ 1.10: Altered tonemapping for better contrast, should finally kill that washed out look
‣ 1.06: Tweaked headlights, that highbeam should function more realistically
‣ 1.05: Updated for recent game updates (01/06/2021)
‣ 1.04: Experimental fixes. Added driver to driverless riot truck. Reduced percentage of female police.
‣ 1.03: Updated for latest version of game (27/09/2020)
‣ 1.02: Added new elite vehicle category to traffic systems, increasing rarity of certain vehicles
‣ 1.01: Added sheriff patrols to countryside (thanks Algonquin1234) & fix for riot van ghost drivers (thanks Jayden585)
Compatibility
‣ No known incompatibilities, please report any in comments
Contact
‣ https://discord.com/invite/cNkSwhF
‣ nexusmods.com/skyrim/users/2063119
Recommended to use with
‣ GTA V ReSized - Guaranteed performance increases
https://www.gta5-mods.com/misc/gta-v-re-sized
‣ CGE Dynamic Radar and HUD - Great for immersion
https://www.gta5-mods.com/scripts/cge-s-dynamic-radar-and-hud-asi
‣ All In The Game (drug dealing mod) - Play the game how it should've been
https://www.gta5-mods.com/scripts/all-in-the-game-enhancement-mod-v1-drug-missions-street-dealing-permanent-cars
‣ Manual Transmission - For the driving enthusiast
https://www.gta5-mods.com/scripts/manual-transmission-ikt
Successor to the Natural Realism mod set, GTA 5.5 is the sum total of all of my modding work to make the game more realistic, more fun and less buggy. For me, this standalone overhaul brings GTA 5 halfway to being the GTA 6 that I want to see
Please note: this mod does not effect timescale or speed up time - I did that in the video to demonstrate the timecycles
Too bright?? Turn down Settings > Display > Brightness!
UPDATE BROKEN? The problem is always gameconfig.xml
You can reinstall this mod WITHOUT the included update.rpf/common/data/gameconfig.xml file until I provide a new update
OR
You can try using other gameconfig.xml - replace the original, custom, modded, etc
World & Graphics
‣ More reflections
‣ Render distances increased for various lights - traffic, street, misc
‣ Street lights brighter and new dust effect added
‣ Everything crisper with more contrast and less gamma. Reduced ever-present fog to realistic levels and colour.
‣ Removed all camera effects from first person view
‣ Sunlight is much brighter, shadows darker
‣ Subtle heat haze effect added around peak times (midday) out in the country especially
‣ Rain thicker, effecting visibility a lot more and darkening the sky more. Thunder nights are dangerous
‣ Night times much, much darker, particularly in the countryside
‣ Waves a little bigger
Vehicles
‣ (NEW) Complex, hand-crafted handling remodelling for ~85% of vehicles. Feel the weight of the car and the tearing of the rubber...
‣ Complex, hand-crafted traffic systems across the world, heavily incorporating day & night cycles with busy rush hour traffic, quiet residential roads at night with lots of parked cars, and so on
‣ Carefully selected DLC vehicles added to traffic with paint variety, in some cases manufacturer paints for the real life version of that car. Also more variations of utility vehicles, limousines and motorcycles.
‣ New variations of taxi based on common LA taxi colours in real life
‣ A lot more taxis, especially at night in vinewood and other popular night spots
‣ Faster AI drivers
‣ Vehicle render distance increased
‣ Headlight, brake light, dashboard light etc casting distances and render distances modified to match real life, including for NPC vehicles
‣ Realistically intense neons & draw distance increased
‣ Powerful emergency vehicle lights which reach across streets
‣ Realistic light coronas - less noticeable normally but blinding during rain
Police
‣ Patrolling the streets in a variety of vehicles, mostly in tourist spots during the day and gang zones at night
‣ Realistic dispatch system that takes time to send units from around the city - no more teleporting police
‣ Chance to not even see police when low level wanted
‣ Evade wanted state by fleeing and then hiding
‣ Police carry a wider variety of weapons
‣ Forces are more diverse, with a range of police types from officers to detectives to SWAT to special agents
‣ Tactics improved - more likely to perform PIT manoeuvres and less likely to be easily outrun
Gangs
‣ Gangs take over parts of the city at night, mainly south central LS (davis, strawberry etc)
‣ Gang members likely to be found driving cool cars, with cool music and passengers
‣ Fights and gunfights break out often, with realistic popular street choice weapons such as machetes, glock18 and uzi and variation depending the type of gang - black gangs prefer machine pistols, chinese prefer higher quality, hillbillys use backwoods shotgun and such
‣ Fighting localised mostly to hood areas at night
‣ Complex relationship system - some gangs allied, some join fights but won't start them, etc
‣ Some may commit hatecrimes against gays
‣ General crime increased and complexity raised
Peds
‣ Higher density
‣ Complex, hand-crafted pedestrian systems also, with busy rush hours and a strong variation between day and night
‣ AI behaviour more random
‣ People converse faster and more often
‣ All people have a chance to carry a weapon, usually a taser or basic melee like broken bottle, but that grandma could be packing heat!
‣ Melee damage reduced to accommodate better melee fighting
‣ Weapon impacts reduced so that people die realistically
Installation
‣ Use OpenIV to open the archives as shown in this folder and place the files in the corresponding locations within your GTA V directory.
‣ Files located within update/update.rpf inside this zip should be placed inside Grand Theft Auto V/update/update.rpf
‣ Recommended to use "mods folder" function provided by OpenIV.asi
‣ You can/should also create a copy of update.rpf before adding these files, so you can easily replace the backup if you don't like it
Known issues
‣ Headlight light cast travels through some objects, most noticeably bridges
‣ People will occasionally dive out of vehicles
‣ This won't be the best police overhaul, but should be compatible with any others, just install them after this
Changelog
‣ 1.30: Updated for game updates (working 12/09/2023)
‣ 1.21: Increased police difficulty & fixed headlight fullbeam
‣ 1.20: Updated for game updates
‣ 1.11: Added my own personal mashup of realistic handling for vehicles
‣ 1.10: Altered tonemapping for better contrast, should finally kill that washed out look
‣ 1.06: Tweaked headlights, that highbeam should function more realistically
‣ 1.05: Updated for recent game updates (01/06/2021)
‣ 1.04: Experimental fixes. Added driver to driverless riot truck. Reduced percentage of female police.
‣ 1.03: Updated for latest version of game (27/09/2020)
‣ 1.02: Added new elite vehicle category to traffic systems, increasing rarity of certain vehicles
‣ 1.01: Added sheriff patrols to countryside (thanks Algonquin1234) & fix for riot van ghost drivers (thanks Jayden585)
Compatibility
‣ No known incompatibilities, please report any in comments
Contact
‣ https://discord.com/invite/cNkSwhF
‣ nexusmods.com/skyrim/users/2063119
Recommended to use with
‣ GTA V ReSized - Guaranteed performance increases
https://www.gta5-mods.com/misc/gta-v-re-sized
‣ CGE Dynamic Radar and HUD - Great for immersion
https://www.gta5-mods.com/scripts/cge-s-dynamic-radar-and-hud-asi
‣ All In The Game (drug dealing mod) - Play the game how it should've been
https://www.gta5-mods.com/scripts/all-in-the-game-enhancement-mod-v1-drug-missions-street-dealing-permanent-cars
‣ Manual Transmission - For the driving enthusiast
https://www.gta5-mods.com/scripts/manual-transmission-ikt
Pertama diunggah: Sabtu, 13 Juni 2020
Terakhir diperbarui: 9 hari yang lalu
Terakhir Diunduh: 10 menit yang lalu
Since this mod pretty much just replaces vanilla systems and files, you should be okay installing *anything* else AFTER this. You *should* only ever lose some features of this, but not have borked game :)
This mod alters the behavior of two autruists? They always attack me even in quests. (google translator)
@VoxR4710 with LSPDFR installed, most of the people starts shooting at me... any fix for that? happens only if my Char is on Duty
i am using enchanced native trainer and world of variety with this mod and whenever i wanna use taxi i am getting 3 stars wanted. is there a fix for this?
My game shuts down when i try to start it, does anyone know how to uninstall or fix it.
@Die4noe you didnt do backup?
mod isnt working for now, makes me crash instantly
@Die4noe just found the problem, dont instal the gameconfig who's in the mod files, instal everything but this
@Azer971 thanks a lot for the tip it helped
@VoxR4710 Great mod. My only question is does this make peds die easier because If I shoot them in the leg they die with one shot, the cops can take a little bit more but regular peds die so easily. Is this part of the mod, if not is there a fix for it please?
I just want to the traffic,May I ask which files I should use?(Google Translate)
kind of strange crash with this mod installed. on the screen where you see the 3 rotating loading circles where it says not to close the game if you see this. it crashes and its ERR_GUI_MENU_VER. does anyone know how to fix this ?
edit to my last post.
i was able to fix my error.
for people who can't seem to get this working i wil help you how i did it.
firt before installing any mod follow this guys guide ( https://www.youtube.com/watch?v=JJVLO1X9c5U )
after this you just open the downloaded folder until you have 3 maps - common,DLC_patch and X64.
you can just select and drag the DLC_patch and X64 in the update.rpf map with openIV ( in edit mode ). ( you should know what i mean if you watched the video)
with the common file you open it until you are in the data folder en select everything BUT the gameconfig.xml and drag it in the same name folder with openIV.
this realy fixed it for me hope it helps for everyone.
It was good for a while but now it doesn't work fully. I restored all files and installed again but it keeps crashing when I load from main menu. I don't know if it's a bug or mod I have equipped
@VoxR4710 Could you make the nights less dark? it's a bit annoying to turn up the brightness
Updated for game updates
traffic and NPCs are not behaving adequately, what could be the problem?
@SaNcHiZz I have play test some hours, not notice any problem. Can you describe further?
@ADMUNGRECK No, night is dark, use lights :) or add another or original timecyc/weather mod if you want.
@VoxR4710 traffic starts to drive incomprehensibly, crash, do not slow down, knock down pillars, and NPCs, in particular gangs, start fights and shootouts just like that, but ordinary npcs immediately join in(google translate)
@VoxR4710 and another question is, does this mod work with Natural Vision?