@IAmJFry Not sure if your mod is causing this, but sometimes during missions, I get a Mission Failed screen at the end of the final cutscene saying that a character has died,
For example "Mission Failed: Lamar has died" at the very end of the last mission cutscene, but he didn't.
Btw, about all zombies attacking, you could so something similar to Simple Zombies: Make them "drunken walk" into you as normally, then the ones that are very, very close to you, will damage the player every half second while making you go into a moving ragdoll, falling into the ground, or make them push you with damage every half second (if possible)
I noticed there's some issue whenever i activate then deactivate the mod. The native Ui freezes and pressing F11 would result in no menu showing up, but pressing I for Inventory would show up the inventory menu. Do you know or anyone knows a fix to this? Thanks in advance
@ak47IV You can enable it on the .ini file. Just look for the line and set it to "true"
@InsaneCustoms try deleting inventory.dat, it worked for me when i had this issue
@toobalooboolama bad troll attempt.
@IAmJFry Not sure if your mod is causing this, but sometimes during missions, I get a Mission Failed screen at the end of the final cutscene saying that a character has died,
For example "Mission Failed: Lamar has died" at the very end of the last mission cutscene, but he didn't.
Do you know what might be causing this?
You can use a VPN on your browser to access youtube then upload a video. It's pretty easy
Looks really good, but do you mind improving/organizing the description? It's a little bit confusing for newcomers
5/5
Btw, about all zombies attacking, you could so something similar to Simple Zombies: Make them "drunken walk" into you as normally, then the ones that are very, very close to you, will damage the player every half second while making you go into a moving ragdoll, falling into the ground, or make them push you with damage every half second (if possible)
I noticed there's some issue whenever i activate then deactivate the mod. The native Ui freezes and pressing F11 would result in no menu showing up, but pressing I for Inventory would show up the inventory menu. Do you know or anyone knows a fix to this? Thanks in advance
He is not the god of modding, he probably can't advance any more further than that because of coding limits or his coding capabilites
@ak47IV Well, the ini doesn't come with the download, you must open the game and start the mod once, then the ini will appear
is there a way to reduce the global fuel amount? like, every car ingame can only have half tank or less (randomized), but not more than half
@ak47IV You can enable it on the .ini file. Just look for the line and set it to "true"
@InsaneCustoms try deleting inventory.dat, it worked for me when i had this issue