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Looks really good but like LynX_245 mentioned there's water that leaks out instead of blood sometimes which is a bit odd lol. Otherwise it's really nice 👍
A little confusing to install but looks really nice in-game! Great with Javelin V
Loads of fun! Really polished, the animations are well implemented! It was the perfect set piece for my movie as well :)
Works really well, high quality and all that. My only complaint is that the file size is massive. Normal export was 565mb and with EVE it was 7gb 👀 Just using the defaults, it's not 4k or anything. Might just be me idk. Definitely does what it's supposed to and does it well!
Needs an uninstaller, didn't realize the full version would have insane recoil
@Dealien That did it, thank you!
@Dealien Awesome! Can't wait to see what you come up with :)
Sorry to bother you again but you'd probably be the only one who knows. I'm setting up a roleplay scenario and need my partner to be in-love/passionate already. I tried changing the sav value INLOVE to True but that seems to have broken it. Does the relationship value need to be a certain number?
@Dealien To keep addonpeds from crashing the game on the loading screen I have to change the slashes in the dlclist which prevents the contact from appearing for some weird reason. Maybe there's another fix but that's the only one I've found.
Also I gave it a try last night and it's a lot of fun! Are you going to continue to update it?
Nevermind I figured it out, it was the slashes being switched in my dlclist :)
Looks like it doesn't work with addonpeds
@Dealien I can't seem to get it working. I double checked that all the dependencies are up to date and I removed extras from my dlclist. It says it loaded correctly in the ScriptHook console and log (ScriptHookDotNet log as well). It just doesn't appear on my contacts list for whatever reason. I'm using Menyoo, Open All Interiors, your roleplay animations, and some OpenIV stuff. Any ideas? My only thought is that I have modified the dlclist in other ways (changing the \ to /, fixing a dlc that was "<item>" instead of "<Item>" but I wouldn't think that'd cause an issue?