True Realistic Driving V (Realistic Mass, Handling) V5.5



True Realistic Driving V

Please don't forget to leave your bug reports and suggestions in the comments!

What is this?
GTA V doesn't take vehicle mass into account for its car physics - this mod tries to mitigate that by adding inertia forces based on acceleration. It doesn't just change the handling.meta values. It applies actual forces on your vehicle when it changes direction - accelerates. Both linear and rotational inertia are present.

Now features a menu to adjust values in-game!
Default keys for menu navigation: UP = L; DOWN = K; ENTER(SHOW MENU) = O

Highly Recommended:
To get the most realistic handling use Realistic Driving V v2.5 by Killatomate or another realistic handling.meta mod

Recommended mods:
-Stop!Powercutting by any333
-Realistic Driving V v2.5 by Killatomate
-Drive Modes & Custom Vehicle Cameras [Handling Editor] by stillhere
-Manual Transmission & Steering Wheel Support by ikt

Current Bugs and Issues
-Editing handling.meta values with external scripts in-game won't change RealisticMass physics. You'll have to reload manually in the menu.
-Game may crash with some Enhanced Native Trainer versions
-Only cars are tested and supported, plane, boat, 2-wheel,6-wheel transport will not work or may behave unexpectedly
-Teleporting is bugged, as it's impossible to determine when the vehicle is teleported and disable the inertia forces.

Modified from: Real Time Handling Editor by ikt

Previous changelog in the archive

-Complete rewrite of RealisticMass with a wholly different approach
-Calculation of forces is now handeled by the game engine: much more precise, forces of greater magnitude are fully supported
-Should be compatible with most, if not all, vehicle scripts now
-RealGripLoss and BetterPowerCurve removed to make True Realistic Driving V more compatible, will try to release them as standalone scripts.

-Fixed bug where debugballs would sometimes not disappear completely or show damage effects

-Fixed some bugs
-Fixed slow garage entrences/exits that may have caused soft-locks
-added rolloverhelp - Increases vehicle body-roll.

-Minor menu improvements
-Major under-the-hood physics improvements
-added RealisticGravity - Self-explanatory. You might want to increase fSuspensionForce for this.

-Fixed suspension lowering for "RealisticGravity"
-Slight visual body-roll increase for "RealisticGravity"
-Minor "RealisticGravity" improvements - recommended to use now

-Debug leftovers removed

-RealisticGravity reworked: Mass effects driving characteristics now (experimental)(Realistic option in menu)

-Minor frollcenrteheightcompensation fixes
-RealisticGravity tweaks
-RealisticGravity intensity adjustable
-Per-axis distribution of inertias tweaked, vehicle behaviour less erratic (SwapInertiaXY no longer needed)
Show Full Description

Pertama diunggah: Selasa, 19 November 2019
Terakhir diperbarui: Selasa, 14 Juli 2020
Terakhir Diunduh: 18 menit yang lalu

All Versions

 V5.5 (current)

57.707 unduhan , 174 KB
Selasa, 14 Juli 2020


341 unduhan , 174 KB
Senin, 13 Juli 2020


1.501 unduhan , 173 KB
Selasa, 23 Juni 2020


2.634 unduhan , 173 KB
Senin, 18 Mei 2020


875 unduhan , 173 KB
Jumat, 15 Mei 2020


1.900 unduhan , 173 KB
Sabtu, 25 April 2020


405 unduhan , 173 KB
Jumat, 24 April 2020


765 unduhan , 177 KB
Selasa, 21 April 2020


233 unduhan , 177 KB
Senin, 20 April 2020


1.160 unduhan , 178 KB
Senin, 13 April 2020

 V4.1 GUI

287 unduhan , 178 KB
Minggu, 12 April 2020


433 unduhan , 176 KB
Sabtu, 11 April 2020


260 unduhan , 1,38 MB
Sabtu, 11 April 2020


1.343 unduhan , 1,38 MB
Kamis, 02 April 2020


1.273 unduhan , 1,38 MB
Jumat, 27 Maret 2020


794 unduhan , 1,23 MB
Minggu, 22 Maret 2020

 v2.1 Light

760 unduhan , 151 KB
Kamis, 19 Maret 2020

 v1.2 Light

3.822 unduhan , 150 KB
Sabtu, 14 Desember 2019

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