Moses Pass Bridge from LS to Liberty City [Menyoo] 1.1
4.458
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4.458
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Hi guys,
I'm new to the modding community and it was the Liberty City Rewind add-on that got me interested in mods. Unfortunately there is no bridge yet to get from LS to LC.
I set myself the goal to use Menyoo and only use the available base props to build an acceptable looking bridge. The result is a concrete bridge called "The Moses Pass". It starts at the Noose Facility and ends up at the North West of the Liberty City map.
-Version 1.0 connects to Liberty City until Liberty Rewind update 0.1
-Version 1.1 connects to Liberty City from Liberty Rewind update 0.2 (location of LC was slightly moved on the map)
This is an xml-file made using Menyoo that needs to be copied to the following directory:
Grand Theft Auto V/menyooStuff/Spooner/
To load the file, open Menyoo and then go to Object Spooner. Then go to "manage saved files" and select the Moses Pass file. Then select "load placements".
I have been having issues with loading menyoo files of over 1400 objects and this file has around 1600. What happens is that when I load the file when I'm in Franklin's house, Menyoo doesn't load the last +/- 200 objects. But when I then remove all objects and load the file again, it does actually load all of the objects.
What also works is to first get close to the Noose Facility and then load the xml-file from there and then it seems to load without any issues.
In order to check if the bridge fully loaded do the following:
After loading the bridge for the first time, go back into the Object Spooner, then go to "manage entity database" and press up to end up at the bottom of the list. If objects were not loaded you will see "(invalid)" behind the objects not loaded. When there are invalid objects in the list, then first remove ALL entities again in Menyoo using the "removal" option in "Manage entity database".
After that load the xml-file again using "load placements". It should fully load the second time. Don't forget to remove all entities if the bridge doesn't load the first time. If you don't, Menyoo will place a second bridge with the first one still in place and you end up with double the props and more invalid objects.
Please let me know if you are encountering this same issue or if the xml-file does load fully from any point in Los Santos.
I'm new to the modding community and it was the Liberty City Rewind add-on that got me interested in mods. Unfortunately there is no bridge yet to get from LS to LC.
I set myself the goal to use Menyoo and only use the available base props to build an acceptable looking bridge. The result is a concrete bridge called "The Moses Pass". It starts at the Noose Facility and ends up at the North West of the Liberty City map.
-Version 1.0 connects to Liberty City until Liberty Rewind update 0.1
-Version 1.1 connects to Liberty City from Liberty Rewind update 0.2 (location of LC was slightly moved on the map)
This is an xml-file made using Menyoo that needs to be copied to the following directory:
Grand Theft Auto V/menyooStuff/Spooner/
To load the file, open Menyoo and then go to Object Spooner. Then go to "manage saved files" and select the Moses Pass file. Then select "load placements".
I have been having issues with loading menyoo files of over 1400 objects and this file has around 1600. What happens is that when I load the file when I'm in Franklin's house, Menyoo doesn't load the last +/- 200 objects. But when I then remove all objects and load the file again, it does actually load all of the objects.
What also works is to first get close to the Noose Facility and then load the xml-file from there and then it seems to load without any issues.
In order to check if the bridge fully loaded do the following:
After loading the bridge for the first time, go back into the Object Spooner, then go to "manage entity database" and press up to end up at the bottom of the list. If objects were not loaded you will see "(invalid)" behind the objects not loaded. When there are invalid objects in the list, then first remove ALL entities again in Menyoo using the "removal" option in "Manage entity database".
After that load the xml-file again using "load placements". It should fully load the second time. Don't forget to remove all entities if the bridge doesn't load the first time. If you don't, Menyoo will place a second bridge with the first one still in place and you end up with double the props and more invalid objects.
Please let me know if you are encountering this same issue or if the xml-file does load fully from any point in Los Santos.
Pertama diunggah: Senin, 25 Maret 2019
Terakhir diperbarui: Rabu, 08 Mei 2019
Terakhir Diunduh: 15 jam yang lalu
32 Komentar
Hi guys,
I'm new to the modding community and it was the Liberty City Rewind add-on that got me interested in mods. Unfortunately there is no bridge yet to get from LS to LC.
I set myself the goal to use Menyoo and only use the available base props to build an acceptable looking bridge. The result is a concrete bridge called "The Moses Pass". It starts at the Noose Facility and ends up at the North West of the Liberty City map.
-Version 1.0 connects to Liberty City until Liberty Rewind update 0.1
-Version 1.1 connects to Liberty City from Liberty Rewind update 0.2 (location of LC was slightly moved on the map)
This is an xml-file made using Menyoo that needs to be copied to the following directory:
Grand Theft Auto V/menyooStuff/Spooner/
To load the file, open Menyoo and then go to Object Spooner. Then go to "manage saved files" and select the Moses Pass file. Then select "load placements".
I have been having issues with loading menyoo files of over 1400 objects and this file has around 1600. What happens is that when I load the file when I'm in Franklin's house, Menyoo doesn't load the last +/- 200 objects. But when I then remove all objects and load the file again, it does actually load all of the objects.
What also works is to first get close to the Noose Facility and then load the xml-file from there and then it seems to load without any issues.
In order to check if the bridge fully loaded do the following:
After loading the bridge for the first time, go back into the Object Spooner, then go to "manage entity database" and press up to end up at the bottom of the list. If objects were not loaded you will see "(invalid)" behind the objects not loaded. When there are invalid objects in the list, then first remove ALL entities again in Menyoo using the "removal" option in "Manage entity database".
After that load the xml-file again using "load placements". It should fully load the second time. Don't forget to remove all entities if the bridge doesn't load the first time. If you don't, Menyoo will place a second bridge with the first one still in place and you end up with double the props and more invalid objects.
Please let me know if you are encountering this same issue or if the xml-file does load fully from any point in Los Santos.
I'm new to the modding community and it was the Liberty City Rewind add-on that got me interested in mods. Unfortunately there is no bridge yet to get from LS to LC.
I set myself the goal to use Menyoo and only use the available base props to build an acceptable looking bridge. The result is a concrete bridge called "The Moses Pass". It starts at the Noose Facility and ends up at the North West of the Liberty City map.
-Version 1.0 connects to Liberty City until Liberty Rewind update 0.1
-Version 1.1 connects to Liberty City from Liberty Rewind update 0.2 (location of LC was slightly moved on the map)
This is an xml-file made using Menyoo that needs to be copied to the following directory:
Grand Theft Auto V/menyooStuff/Spooner/
To load the file, open Menyoo and then go to Object Spooner. Then go to "manage saved files" and select the Moses Pass file. Then select "load placements".
I have been having issues with loading menyoo files of over 1400 objects and this file has around 1600. What happens is that when I load the file when I'm in Franklin's house, Menyoo doesn't load the last +/- 200 objects. But when I then remove all objects and load the file again, it does actually load all of the objects.
What also works is to first get close to the Noose Facility and then load the xml-file from there and then it seems to load without any issues.
In order to check if the bridge fully loaded do the following:
After loading the bridge for the first time, go back into the Object Spooner, then go to "manage entity database" and press up to end up at the bottom of the list. If objects were not loaded you will see "(invalid)" behind the objects not loaded. When there are invalid objects in the list, then first remove ALL entities again in Menyoo using the "removal" option in "Manage entity database".
After that load the xml-file again using "load placements". It should fully load the second time. Don't forget to remove all entities if the bridge doesn't load the first time. If you don't, Menyoo will place a second bridge with the first one still in place and you end up with double the props and more invalid objects.
Please let me know if you are encountering this same issue or if the xml-file does load fully from any point in Los Santos.
Pertama diunggah: Senin, 25 Maret 2019
Terakhir diperbarui: Rabu, 08 Mei 2019
Terakhir Diunduh: 15 jam yang lalu
This bridge has just been updated and now connects to Liberty City again (after LC Rewind update 0.2).
IMPORTANT:
I noticed yesterday that the LC mod developers slightly changed the location of LC on the map in the new update and now the bridge ends up in the water. I will ask the people currrently working on this mod if this new position of LC will stay like this or if they will revert it back.
In the end I will make a new version that does connect to the new location if necessary.
IMPORTANT:
Since the last update, the LC mod developers slightly changed the location of LC on the map in the new update and now the bridge ends up in the water. I will make a new bridge this week or next week the latest.
Hi guys,
I updated the Lassard Bridge regarding the changed location of Liberty City on the map. I will try and update this bridge ASAP.
there's an update for LC Rewind? where can i get it?
Coords?
@wirdklapyt What's your exact question?
Please make a route 66 bridge to los santos https://es.gta5-mods.com/maps/route66-to-v-beta
And Red Dead Desert to liberty city https://es.gta5-mods.com/maps/red-dead-desert-add-on
Works in Fivem but the road textures don't load correctly.
is there paths ? if not is there a way to add any?
Hey Guys,
I know you guys put a lot of work into these things. However, you seem to fall short in some installation DIRECTIONS!! Granted, they're are some. But they're not that clear, and a little confusing. One has to keep digging through the folders and to look at the additional "readme" and try to figure out where to place these files. Perhaps directions up front? Crazy idea, but may help some of us idiots out here..
@Craig3777 put the xml file in menyoo stuff and the in spooner, you will need to downloadd the menyoo mod
dont know if this is still active but when the bridge ends in liberty city, its at this like dock or whatever and it doesnt go onto a road or anything, it goes onto this slant and its almost impossible to get back on the bridge with a car
@TNephilim Which version of Liberty City are you using? The creators of the LC mod have moved the location of Liberty City in a previous update and they might have moved it again in the latest update.
@Hightower200 i am using the most recent version
@TNephilim Is that the 1.0 beta?
@Hightower200 Hmm. I'm not sure. i am checking the liberty city rewind page where i got it from but can't see a version number
@TNephilim You might have the 0.1 version. If you download the bridge try using the 1.0 version. That might connect to your version of Liberty City. The creators of the mod changed the location of LC slightly in an update, which is why I had to update the bridge to the 1.1 version.
@Hightower200 can you please make this a ymap version? I just tried to convert it but it not spawning
@pixzelbeast I've already tried that and unfortunately there is information lost in the process of turning it into a ymap. Many of the objects don't have their rotation anymore so the bridge becomes useless basically.