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Million Trees 1.0

153

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🌳🌲🌳🌲🌳🌲🌳 🌳🌲Millionβ €β €β €Trees 🌳🌲🌳🌲🌳🌲🌳🌲🌳🌲🌳
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β €Million Trees removes all vegetation from the map
β €giving a clean template for custom forests.

β €This is still a massive Work In Progress, but it's my
β €personal mod to put as many trees into the game as possible.

⠀⠀⠀⠀⠀❓Any questions please comment❓
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀❓Ask in my Discord❓
⠀⠀⠀⠀❓❓❓Infinite Question Discord❓❓❓

β €I can make custom forests for those interested, or you can use
β €β €β €Larcius Forest Creator to make your own

β €This ASI will cycle through tints colors used in this mod
β €β €β €Psychedelic Forest

β €In Canada we have no traditional telephone poles or wires
β €because of snow so those have been removed

β €Ymaps has been edited to remove permanent orange street lights

β €FPS might drop depending on system and density of trees

➀ Bugs
⠀⠀⠀⠀● Ive removed as many trees colliding with the road as possible, but some might still be found
⠀⠀⠀⠀● Because this is a random mix of trees, some trees might clip into objects
⠀⠀⠀⠀● Wind is best set below 2 out of 12 otherwise texture stretching might happen
⠀⠀⠀⠀● An asi has been included that randomizes wind direction and speed capped at 2
⠀⠀⠀⠀● Only 35 trees are used so far, the rest are disabled. They are currently being edited
⠀⠀⠀⠀● Palm trees are not edited for wind or tints. Might edit in future
⠀⠀⠀⠀● Some collisions are modelled directly into the ground collisions, these cannot be removed

➀ Props Removed
⠀⠀⠀⠀● Trees
⠀⠀⠀⠀● Palms
⠀⠀⠀⠀● Bushes
⠀⠀⠀⠀● Cacti
⠀⠀⠀⠀● All vegetation Lod's
⠀⠀⠀⠀● Telephone Poles
⠀⠀⠀⠀● Telephone Wires

➀ Custom Trees
Trees have been heavily edited to be detailed as possible
The trees are not required for mod
Only prop_rio_del_01_l3.ydr needs to be copied

⠀⠀⠀⠀● Bark uses 4 texture land parallax
⠀⠀⠀⠀● Branches use their own model geometry
⠀⠀⠀⠀● Leafs use wind gradients and added vertices for tints
⠀⠀⠀⠀● Collisions have been made so you can knock over any tree
⠀⠀⠀⠀● Very subtle blue lights have been added to every tree for a night glow

➀ How To Use
⠀⠀⠀⠀● MillionBlanks β €β €β €β €β €β €β €β €β €β €β €β €β €- This blank texture for map level lods
⠀⠀⠀⠀● MillionMaps β €β €β €β €β €β €β €β €β €β €β €β €β €β €- This is the custom vanilla ymaps
⠀⠀⠀⠀● MillionTrees β €β €β €β €β €β €β €β €β €β €β €β €β €β €- This is the dlc for map wide trees
⠀⠀⠀⠀● MillionVegi β €β €β €β €β €β €β €β €β €β €β €β €β €β €β €- This is the custom vegitaion
⠀⠀⠀⠀● Place Inside v_trees.rpf β €β €β €β €β €β €- This is to blank the default tree, else lod models everywhere
⠀⠀⠀⠀● Heavy Procedural.oiv β €β €β €β €β €β €β €- More grass everywhere, large scale
⠀⠀⠀⠀● Light Procedural.oiv β €β €β €β €β €β €β €β €- More grass everywhere, small scale
⠀⠀⠀⠀● Modded DLC.oiv β €β €β €β €β €β €β €β €β €β €- Moddifies DLC and Patch ymaps
⠀⠀⠀⠀● Vanilla DLC.oiv β €β €β €β €β €β €β €β €β €β €β €- Restores vanilla DLC and Patch ymaps
⠀⠀⠀⠀● Wind.asi β €β €β €β €β €β €β €β €β €β €β €β €β €β €β €β €- Controls wind, F1 to enable
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 1.0 (current)

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