Freight Double Stacks \ Replace vanilla or compatible with Overhauled Trains 3
1.486
23
1.486
23
This is my second mod using Zmodeler3. Its far from perfect since I'm still learning. I have learned so much and will do updated versions, but this is the start.
This mod adds a double stacked containers on a flat car with changing liveries.
For vehicles with livery support you can have up to 25 liveries per model. So feel free to get into the texture files and create some of your own.
If you are good with textures and would like to add your own and make mine look more worn and realistic, please do so and I will add them and credit you with the textures.
My models are not locked, you may edit them if you can improve them, just please credit me for my work. Also let me know what you did because I am still learning Zmodeler3.
You can add these to your mod just please credit me and let me know.
These models are edited and remapped from the vanilla rockstar models. I have tested them in game for long periods of time using Overhauled Trains mod. I have not noticed any memory crashing or random desktop crashing (beyond what I normally get).
These models are using 1024x1024 textures for the boxes. Its possible you can reduce them to 512 and still have them look fine (to reduce memory hits on the game).
The models are complete including LODs and COL.
Rockstar's maps in many places are not tall enough for doubles to fit properly, so the top box DOES NOT have a COL file. So the box wont get bumped off by low bridges or hit things on top of bridges like cars or peds. It also keeps the model size down and prevents the collisions from crashing the game.
Instructions are in the zip for install and replace!
VERSION 2 Lots of fixes to texture map to improve where some were showing backwards.
VERSION 3 (once approved) Remapped the boxes to remove the old livery layer that was messing up the weathering and dirt patterns.
This mod adds a double stacked containers on a flat car with changing liveries.
For vehicles with livery support you can have up to 25 liveries per model. So feel free to get into the texture files and create some of your own.
If you are good with textures and would like to add your own and make mine look more worn and realistic, please do so and I will add them and credit you with the textures.
My models are not locked, you may edit them if you can improve them, just please credit me for my work. Also let me know what you did because I am still learning Zmodeler3.
You can add these to your mod just please credit me and let me know.
These models are edited and remapped from the vanilla rockstar models. I have tested them in game for long periods of time using Overhauled Trains mod. I have not noticed any memory crashing or random desktop crashing (beyond what I normally get).
These models are using 1024x1024 textures for the boxes. Its possible you can reduce them to 512 and still have them look fine (to reduce memory hits on the game).
The models are complete including LODs and COL.
Rockstar's maps in many places are not tall enough for doubles to fit properly, so the top box DOES NOT have a COL file. So the box wont get bumped off by low bridges or hit things on top of bridges like cars or peds. It also keeps the model size down and prevents the collisions from crashing the game.
Instructions are in the zip for install and replace!
VERSION 2 Lots of fixes to texture map to improve where some were showing backwards.
VERSION 3 (once approved) Remapped the boxes to remove the old livery layer that was messing up the weathering and dirt patterns.
Pertama diunggah: Sabtu, 11 Mei 2019
Terakhir diperbarui: Minggu, 12 Mei 2019
Terakhir Diunduh: 5 hari yang lalu
29 Komentar
More mods by Foxunitone:
This is my second mod using Zmodeler3. Its far from perfect since I'm still learning. I have learned so much and will do updated versions, but this is the start.
This mod adds a double stacked containers on a flat car with changing liveries.
For vehicles with livery support you can have up to 25 liveries per model. So feel free to get into the texture files and create some of your own.
If you are good with textures and would like to add your own and make mine look more worn and realistic, please do so and I will add them and credit you with the textures.
My models are not locked, you may edit them if you can improve them, just please credit me for my work. Also let me know what you did because I am still learning Zmodeler3.
You can add these to your mod just please credit me and let me know.
These models are edited and remapped from the vanilla rockstar models. I have tested them in game for long periods of time using Overhauled Trains mod. I have not noticed any memory crashing or random desktop crashing (beyond what I normally get).
These models are using 1024x1024 textures for the boxes. Its possible you can reduce them to 512 and still have them look fine (to reduce memory hits on the game).
The models are complete including LODs and COL.
Rockstar's maps in many places are not tall enough for doubles to fit properly, so the top box DOES NOT have a COL file. So the box wont get bumped off by low bridges or hit things on top of bridges like cars or peds. It also keeps the model size down and prevents the collisions from crashing the game.
Instructions are in the zip for install and replace!
VERSION 2 Lots of fixes to texture map to improve where some were showing backwards.
VERSION 3 (once approved) Remapped the boxes to remove the old livery layer that was messing up the weathering and dirt patterns.
This mod adds a double stacked containers on a flat car with changing liveries.
For vehicles with livery support you can have up to 25 liveries per model. So feel free to get into the texture files and create some of your own.
If you are good with textures and would like to add your own and make mine look more worn and realistic, please do so and I will add them and credit you with the textures.
My models are not locked, you may edit them if you can improve them, just please credit me for my work. Also let me know what you did because I am still learning Zmodeler3.
You can add these to your mod just please credit me and let me know.
These models are edited and remapped from the vanilla rockstar models. I have tested them in game for long periods of time using Overhauled Trains mod. I have not noticed any memory crashing or random desktop crashing (beyond what I normally get).
These models are using 1024x1024 textures for the boxes. Its possible you can reduce them to 512 and still have them look fine (to reduce memory hits on the game).
The models are complete including LODs and COL.
Rockstar's maps in many places are not tall enough for doubles to fit properly, so the top box DOES NOT have a COL file. So the box wont get bumped off by low bridges or hit things on top of bridges like cars or peds. It also keeps the model size down and prevents the collisions from crashing the game.
Instructions are in the zip for install and replace!
VERSION 2 Lots of fixes to texture map to improve where some were showing backwards.
VERSION 3 (once approved) Remapped the boxes to remove the old livery layer that was messing up the weathering and dirt patterns.
Pertama diunggah: Sabtu, 11 Mei 2019
Terakhir diperbarui: Minggu, 12 Mei 2019
Terakhir Diunduh: 5 hari yang lalu
@The_Mookster Hey my version 1 of the lowboy doubles is waiting to be approved and so is what you mentioned before: trucks riding on rail cars version 1. Hopefully approved here soon. They have a pretty strait forward template also so its easy to add lots of companies liveries. Once its approved I started us off with 10 liveries!
@Foxunitone Nice work dude
@vladimir9292 Thank you! My next 2 will be available whenever an admin approves the files I uploaded. Im very excited for the release of these next 2!
@Foxunitone do u have any plan to make a locomotive?
@vladimir9292 Yes I do. Now that my first freight car mods are working, in between fixing little bugs and details, I have started work on some locomotives: ES44DC, SD40, and EMD GP9. The GP9 will most likely be the next one ready for testing and release in a few days from now. If you have a loco or freight car you like, let me know what it is and I can try to make or convert from train simulator or mod existing GTA models. Im still just learning but I want to do this for all the train fans!
@Foxunitone EMD GP9 its a really nice locomotive and im allready inlove with the flatbet trucks honestly they look dope
@vladimir9292 Thanks! I just started the texture mapping on the GP9, so it will be a few days. I going to try to enable liveries on it also lol.
@Foxunitone cant wait dude cuz the EMD GP9 will be something new for gta
@vladimir9292 The GP9 is now available in version 1 for overhauled trains.....
@Foxunitone ik but so it keeps crushing for me ,but that s prbly cuz i replaced the default freight instead of using as a mood.
@vladimir9292 Yeah its not working correctly for the default train because it lacks a proper LOD. But the overhauled trains sets a different spawn and active distance, so it still works there (on both my systems anyway). But I have just got some awesome advice and will hopefully have it working with replace in just another couple of days.
@Foxunitone ik it works with the overhauled trains but im not a fan of it , i actually wanna use your locomotive along with lowboy stack cuz they look awesome togheter
@vladimir9292 I have working LOD now for the GP9... I just have to finish mapping them and they should be up in the next day. Then it should work perfect for vanilla replace.
@Foxunitone Many thanks dude i really appreciate
@vladimir9292 Youre welcome.... hopefully I get it figured out soon. Somehow, the lowest LOD map was off... so I corrected ONLY that lod... and they ALL messed up their textures. So I reimported the model to fix them. Now the game just crashes saying corrupt when I spawn it. I swear every time its ready, something doesnt export correctly or some other BS. I have been told by a few modders now to just use zm3 for rigging. But when I export as object so I can edit in Max, it cant load the MTL files and freezes. I will get this done, but if none of the ZM3 guys start answering my questions, this will possibly be my last train mod. Its just to frustrating when all I can find is 8 billion "how to turn a car into a police car" mods....
how to turn a car into a police car" mods '' LMAO , anyway take your time dude
Have you thought about using lore friendly textures with this? Like some of the freight cars say "247," or "Yellow Jack"
@DarKKlusteR This would also work with lore yes. I have thought about doing a separate lore only texture option. I may do one of those soon for all my train cars.
@Foxunitone It would be nice to be able to choose whether we want Lore friendly or not
does it work still