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35 komentar
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Precioso!
It's perfect!
@Nikouw Buenas, para hacer que no vuelque tanto tienes que instalar el "vehicles.meta" del comentario fijado. Las rutas son las siguientes:
GTAV/mods/update/update.rpf/common/data/levels/gta5
GTAV/mods/update/x64/dlcpacks/mpheist/dlc.rpf/common/data/levels/gta5
GTAV/mods/update/x64/dlcpacks/mpchristmas2/dlc.rpf/common/data/levels/gta5
@Karlman007 🙏
Vehicles.meta ----->
<Item>
<modelName>RIOT</modelName>
<txdName>RIOT</txdName>
<handlingId>MULE</handlingId>
<gameName>AMBULAN</gameName>
<vehicleMakeName />
<expressionDictName>null</expressionDictName>
<expressionName>null</expressionName>
<animConvRoofDictName>null</animConvRoofDictName>
<animConvRoofName>null</animConvRoofName>
<animConvRoofWindowsAffected />
<ptfxAssetName>null</ptfxAssetName>
<audioNameHash />
<layout>LAYOUT_VAN</layout>
<coverBoundOffsets>AMBULANCE_COVER_OFFSET_INFO</coverBoundOffsets>
<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
<scenarioLayout />
<cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName>
<aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName>
<bonnetCameraName>DEFAULT_VEHICLE_BONNET_CAMERA</bonnetCameraName>
<povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND</povCameraName>
<FirstPersonDriveByIKOffset x="-0.045000" y="-0.018000" z="-0.040000" />
<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonProjectileDriveByIKOffset x="0.053000" y="-0.035000" z="0.068000" />
<FirstPersonProjectileDriveByPassengerIKOffset x="0.053000" y="-0.035000" z="0.068000" />
<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="-0.075000" />
<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="-0.075000" />
<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.015000" z="-0.083000" />
<FirstPersonDriveByRightPassengerIKOffset x="-0.035000" y="0.048000" z="-0.040000" />
<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.015000" z="-0.083000" />
<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonMobilePhoneOffset x="0.155000" y="0.300000" z="0.540000" />
<FirstPersonPassengerMobilePhoneOffset x="0.171000" y="0.363000" z="0.463000" />
<FirstPersonMobilePhoneSeatIKOffset>
<Item>
<Offset x="0.281000" y="0.491000" z="0.538000" />
<SeatIndex value="2" />
</Item>
<Item>
<Offset x="0.156000" y="0.533000" z="0.538000" />
<SeatIndex value="3" />
</Item>
</FirstPersonMobilePhoneSeatIKOffset>
<PovCameraOffset x="0.000000" y="-0.100000" z="0.650000" />
<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
<PovPassengerCameraOffset x="0.000000" y="0.150000" z="0.030000" />
<PovRearPassengerCameraOffset x="0.000000" y="0.150000" z="0.030000" />
<vfxInfoName>VFXVEHICLEINFO_CAR_GENERIC</vfxInfoName>
<shouldUseCinematicViewMode value="true" />
<shouldCameraTransitionOnClimbUpDown value="false" />
<shouldCameraIgnoreExiting value="false" />
<AllowPretendOccupants value="false" />
<AllowJoyriding value="false" />
<AllowSundayDriving value="false" />
<AllowBodyColorMapping value="true" />
<wheelScale value="0.228500" />
<wheelScaleRear value="0.228500" />
<dirtLevelMin value="0.000000" />
<dirtLevelMax value="0.300000" />
<envEffScaleMin value="0.000000" />
<envEffScaleMax value="1.000000" />
<envEffScaleMin2 value="0.000000" />
<envEffScaleMax2 value="1.000000" />
<damageMapScale value="0.600000" />
<damageOffsetScale value="1.000000" />
<diffuseTint value="0x00FFFFFF" />
<steerWheelMult value="1.000000" />
<HDTextureDist value="5.000000" />
<lodDistances content="float_array">
15.000000
40.000000
80.000000
160.000000
500.000000
500.000000
</lodDistances>
<minSeatHeight value="1.048" />
<identicalModelSpawnDistance value="20" />
<maxNumOfSameColor value="10" />
<defaultBodyHealth value="1000.000000" />
<pretendOccupantsScale value="1.000000" />
<visibleSpawnDistScale value="1.000000" />
<trackerPathWidth value="2.000000" />
<weaponForceMult value="1.000000" />
<frequency value="10" />
<swankness>SWANKNESS_1</swankness>
<maxNum value="999" />
<flags>FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_HAS_LIVERY FLAG_PEDS_CAN_STAND_ON_TOP FLAG_EMERGENCY_SERVICE FLAG_NO_RESPRAY FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO</flags>
<type>VEHICLE_TYPE_CAR</type>
<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
<dashboardType>VDT_TRUCK</dashboardType>
<vehicleClass>VC_EMERGENCY</vehicleClass>
<wheelType>VWT_SPORT</wheelType>
<trailers />
<additionalTrailers />
<drivers>
<Item>
<driverName>S_M_Y_SWAT_01</driverName>
<npcName />
</Item>
</drivers>
<extraIncludes />
<doorsWithCollisionWhenClosed />
<driveableDoors />
<bumpersNeedToCollideWithMap value="false" />
<needsRopeTexture value="false" />
<requiredExtras />
<rewards>
<Item>REWARD_HEALTH_ENTER_VEHICLE</Item>
<Item>REWARD_STAT_HEALTH</Item>
</rewards>
<cinematicPartCamera>
<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
</cinematicPartCamera>
<NmBraceOverrideSet />
<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
<buoyancySphereSizeScale value="1.000000" />
<pOverrideRagdollThreshold type="NULL" />
<firstPersonDrivebyData>
<Item>VAN_STOCKADE_FRONT_LEFT</Item>
<Item>VAN_STOCKADE_FRONT_RIGHT</Item>
<Item>VAN_BOXVILLE_REAR_LEFT</Item>
<Item>VAN_BOXVILLE_REAR_RIGHT</Item>
</firstPersonDrivebyData>
</Item>
@GloriusModding It's very good, thanks for the unlocked model!
@elmodcanario02 Gracias! De acuerdo
@Alexbello3 Gracias por tu comentario!
@kilobgamer_es Gracias!
@gta5_esp Muchas gracias!