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[10/12/2016 10:32:11.793] Started new log on 10/12/2016 10:32:11.793 [10/12/2016 10:32:11.798] ==================================================================================================== [10/12/2016 10:32:11.756] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [10/12/2016 10:32:11.800] Log verbosity: Trivial [10/12/2016 10:32:11.804] Initializing input system [10/12/2016 10:32:11.817] Initializing game console [10/12/2016 10:32:12.111] Initializing console variable "ConsoleScrollAmount". [10/12/2016 10:32:12.113] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [10/12/2016 10:32:12.124] Read value: <null> [10/12/2016 10:32:12.124] Initializing console variable "DisableRenderVersionText". [10/12/2016 10:32:12.125] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [10/12/2016 10:32:12.141] Read value: False [10/12/2016 10:32:12.142] Setting value of console variable "DisableRenderVersionText" to stored value. [10/12/2016 10:32:12.143] Initializing console variable "ConsoleKey". [10/12/2016 10:32:12.144] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [10/12/2016 10:32:12.148] Read value: F4 [10/12/2016 10:32:12.149] Setting value of console variable "ConsoleKey" to stored value. [10/12/2016 10:32:12.152] Initializing console variable "PluginTimeoutThreshold". [10/12/2016 10:32:12.153] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [10/12/2016 10:32:12.158] Read value: 10000 [10/12/2016 10:32:12.160] Setting value of console variable "PluginTimeoutThreshold" to stored value. [10/12/2016 10:32:12.162] Initializing console variable "AlwaysShowConsoleOutput". [10/12/2016 10:32:12.163] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [10/12/2016 10:32:12.167] Read value: <null> [10/12/2016 10:32:12.169] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [10/12/2016 10:32:12.172] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [10/12/2016 10:32:12.176] Read value: <null> [10/12/2016 10:32:12.178] Initializing console variable "ShowOnScreenWarnings". [10/12/2016 10:32:12.181] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [10/12/2016 10:32:12.185] Read value: <null> [10/12/2016 10:32:12.187] Initializing forms manager [10/12/2016 10:32:12.198] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V [10/12/2016 10:32:12.245] ================ RAGE Plugin Hook ================ [10/12/2016 10:32:12.283] Detected Windows 10 Home (64-bit) (10.0.14393.0)! [10/12/2016 10:32:12.292] Checking game support [10/12/2016 10:32:13.303] Product name: Grand Theft Auto V [10/12/2016 10:32:13.305] Product version: 1.0.877.1 [10/12/2016 10:32:13.306] Is steam version: True [10/12/2016 10:32:13.310] Initializing DirectX [10/12/2016 10:32:13.320] Initializing Direct3D [10/12/2016 10:32:13.322] Loading C:\WINDOWS\system32\d3d11.dll [10/12/2016 10:32:13.325] Loaded at 0x7FF97A1E0000 [10/12/2016 10:32:13.327] D3D11CreateDeviceAndSwapChain at 0x7FF97A245170 [10/12/2016 10:32:13.329] Creating Direct3D 11 device and swap chain [10/12/2016 10:32:13.395] Attempting feature level 10_1 [10/12/2016 10:32:13.458] Failed to create D3D11 device for Grand Theft Auto V: 887a0001 [10/12/2016 10:32:13.533] Swap Chain created: 0x2A21D30CA10 [10/12/2016 10:32:13.536] Swap Chain VTable: 0x2A21D30CA10 [10/12/2016 10:32:13.537] Swap Chain VTable_2: 0x7FF97C23D058 [10/12/2016 10:32:13.539] 0x575655025FDB45E9;0x5741564155415441;0xEC8148D9246C8D48 [10/12/2016 10:32:13.540] D3D11Present: 0x7FF97C1E3440 [10/12/2016 10:32:13.541] D3D11ResizeBuffers: 0x7FF97C1F48D0 [10/12/2016 10:32:13.544] D3D11ResizeTarget: 0x7FF97C235340 [10/12/2016 10:32:13.545] D3D11SetFullscreenState: 0x7FF97C1FB870 [10/12/2016 10:32:13.547] Getting device [10/12/2016 10:32:13.548] Retrieved device [10/12/2016 10:32:13.550] Creating wrapper [10/12/2016 10:32:13.572] Direct3D initialized [10/12/2016 10:32:13.575] Initialized DirectX [10/12/2016 10:32:13.578] Direct3D watcher thread spawned [10/12/2016 10:32:13.853] Wrapper created [10/12/2016 10:32:13.887] Effect created [10/12/2016 10:32:13.889] Creating buffer [10/12/2016 10:32:13.890] Created buffer [10/12/2016 10:32:13.891] Creating blend state [10/12/2016 10:32:13.892] Created blend state [10/12/2016 10:32:13.893] Done with creation [10/12/2016 10:32:14.061] Initializing texture system. [10/12/2016 10:32:14.063] Initializing texture system; phase 1 [10/12/2016 10:32:14.064] Initializing texture system; phase 2 [10/12/2016 10:32:14.090] Initializing texture system; phase 3 [10/12/2016 10:32:14.092] Initializing texture system; phase 4 [10/12/2016 10:32:14.129] Initializing texture system; phase 5 [10/12/2016 10:32:14.136] Initializing texture system; phase 6 [10/12/2016 10:32:14.142] Initializing texture system; phase 7 [10/12/2016 10:32:14.151] Initializing texture system; phase 8 [10/12/2016 10:32:14.157] Initializing texture system; phase 9 [10/12/2016 10:32:14.162] Initializing texture system; phase 10 [10/12/2016 10:32:14.174] Initializing texture system; phase 11 [10/12/2016 10:32:14.177] Initializing texture system; phase 12 [10/12/2016 10:32:14.184] Initializing texture system; phase 13 [10/12/2016 10:32:14.186] Initializing texture system; phase 14 [10/12/2016 10:32:18.580] Direct3D watcher thread ended Setting breakpad minidump AppID = 271590 Steam_SetMinidumpSteamID: Caching Steam ID: 76561198028562917 [API loaded no] [10/12/2016 10:32:45.193] LoadingScreenMsg: Initializing game support [10/12/2016 10:32:45.448] Initializing game support [10/12/2016 10:32:47.703] LoadingScreenMsg: Velocity limit removed [10/12/2016 10:32:48.223] Compatibility level: 0 [10/12/2016 10:32:48.225] Supported version detected [10/12/2016 10:32:48.227] ================================================== [10/12/2016 10:32:48.229] LoadingScreenMsg: Patching code [10/12/2016 10:32:48.481] LoadingScreenMsg: Waiting for game initialization [10/12/2016 10:32:48.734] Waiting for game initialization [10/12/2016 10:32:48.836] LoadingScreenMsg: Initializing core [10/12/2016 10:32:49.089] Initializing hook [10/12/2016 10:32:49.091] LoadingScreenMsg: Completing interoperability [10/12/2016 10:32:49.344] Completing interoperability [10/12/2016 10:32:49.346] Initialization code 1. [10/12/2016 10:32:49.348] Initialization code 2. [10/12/2016 10:32:49.349] Initialization code 3. [10/12/2016 10:32:49.385] 1 Address: 0x00007FF7A62EB4DC [10/12/2016 10:32:49.387] Calling func 1 [10/12/2016 10:32:49.457] 2 Address: 0x00007FF7A6DBDF86 [10/12/2016 10:32:49.459] 3 Address: 0x00007FF7A5905CC6 [10/12/2016 10:32:49.585] Address: 0x00007FF7A6DBDF24 [10/12/2016 10:32:49.587] Unknown var: 0x00007FF7A7D074B0 [10/12/2016 10:32:49.588] Initialization code 4. [10/12/2016 10:32:49.590] Initialization code 5. [10/12/2016 10:32:49.591] Completing interoperability, phase 1 [10/12/2016 10:32:49.592] Completing interoperability, phase 2 [10/12/2016 10:32:49.594] Completing interoperability, phase 3 [10/12/2016 10:32:49.597] Completing interoperability, phase 4 [10/12/2016 10:32:49.598] Completing interoperability, phase 5 [10/12/2016 10:32:49.600] Completing interoperability, phase 6 [10/12/2016 10:32:49.602] Completing interoperability, phase 7 [10/12/2016 10:32:49.604] LoadingScreenMsg: [10/12/2016 10:32:49.856] LoadingScreenMsg: Loading Story Mode [10/12/2016 10:33:25.454] LoadingScreenMsg: Loading and Populating Game World [10/12/2016 10:33:25.706] LoadingScreenMsg: [10/12/2016 10:33:36.748] Initializing console variable "IsDeveloperModeEnabled". [10/12/2016 10:33:36.750] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [10/12/2016 10:33:36.755] Read value: True [10/12/2016 10:33:36.756] Setting value of console variable "IsDeveloperModeEnabled" to stored value. [10/12/2016 10:33:36.821] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed. [10/12/2016 10:33:36.824] Initializing console variable "TimeScale". [10/12/2016 10:33:36.847] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [10/12/2016 10:33:36.850] Read value: <null> [10/12/2016 10:33:37.485] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed. [10/12/2016 10:33:43.215] <UNLOADED PLUGIN>: Initializing input system [10/12/2016 10:33:43.221] <UNLOADED PLUGIN>: Initializing game console [10/12/2016 10:33:43.228] <UNLOADED PLUGIN>: Initializing forms manager [10/12/2016 10:33:46.043] Mission Creator: [10/12/2016 10:33:46.046] Mission Creator: ============================== [10/12/2016 10:33:46.048] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK [10/12/2016 10:33:46.050] Mission Creator: ------------------------------ [10/12/2016 10:33:46.052] Mission Creator: Origin: Rage.SleeplessGameFiber [10/12/2016 10:33:46.056] Mission Creator: ------------------------------ [10/12/2016 10:33:46.058] Mission Creator: Exception type: System.MissingMethodException [10/12/2016 10:33:46.060] Mission Creator: Exception message: 找不到方法: 'System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()'。 [10/12/2016 10:33:46.064] Mission Creator: ------------------------------ [10/12/2016 10:33:46.066] Mission Creator: Inner exceptions: [10/12/2016 10:33:46.068] Mission Creator: ------------------------------ [10/12/2016 10:33:46.070] Mission Creator: Stack trace: [10/12/2016 10:33:46.073] Mission Creator: 於 RAGENativeUI.Common.GetPressedKeys() [10/12/2016 10:33:46.075] 於 RAGENativeUI.MenuPool.ProcessMenus() [10/12/2016 10:33:46.077] 於 MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas) [10/12/2016 10:33:46.079] 於 MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e) [10/12/2016 10:33:46.082] 於 Rage.Game.RaiseFrameRender(GraphicsEventArgs e) [10/12/2016 10:33:46.085] 於 Rage.RemotePlugin.HandleRenderFiber() [10/12/2016 10:33:46.087] 於 Rage.GameFiber.Main() [10/12/2016 10:33:46.089] Mission Creator: ============================== [10/12/2016 10:33:46.091] Mission Creator:
@Guadmaz Still crash today... fix pls
[10/12/2016 10:32:11.793] Started new log on 10/12/2016 10:32:11.793
[10/12/2016 10:32:11.798] ====================================================================================================
[10/12/2016 10:32:11.756] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[10/12/2016 10:32:11.800] Log verbosity: Trivial
[10/12/2016 10:32:11.804] Initializing input system
[10/12/2016 10:32:11.817] Initializing game console
[10/12/2016 10:32:12.111] Initializing console variable "ConsoleScrollAmount".
[10/12/2016 10:32:12.113] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[10/12/2016 10:32:12.124] Read value: <null>
[10/12/2016 10:32:12.124] Initializing console variable "DisableRenderVersionText".
[10/12/2016 10:32:12.125] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[10/12/2016 10:32:12.141] Read value: False
[10/12/2016 10:32:12.142] Setting value of console variable "DisableRenderVersionText" to stored value.
[10/12/2016 10:32:12.143] Initializing console variable "ConsoleKey".
[10/12/2016 10:32:12.144] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[10/12/2016 10:32:12.148] Read value: F4
[10/12/2016 10:32:12.149] Setting value of console variable "ConsoleKey" to stored value.
[10/12/2016 10:32:12.152] Initializing console variable "PluginTimeoutThreshold".
[10/12/2016 10:32:12.153] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[10/12/2016 10:32:12.158] Read value: 10000
[10/12/2016 10:32:12.160] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[10/12/2016 10:32:12.162] Initializing console variable "AlwaysShowConsoleOutput".
[10/12/2016 10:32:12.163] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[10/12/2016 10:32:12.167] Read value: <null>
[10/12/2016 10:32:12.169] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[10/12/2016 10:32:12.172] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[10/12/2016 10:32:12.176] Read value: <null>
[10/12/2016 10:32:12.178] Initializing console variable "ShowOnScreenWarnings".
[10/12/2016 10:32:12.181] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[10/12/2016 10:32:12.185] Read value: <null>
[10/12/2016 10:32:12.187] Initializing forms manager
[10/12/2016 10:32:12.198] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[10/12/2016 10:32:12.245] ================ RAGE Plugin Hook ================
[10/12/2016 10:32:12.283] Detected Windows 10 Home (64-bit) (10.0.14393.0)!
[10/12/2016 10:32:12.292] Checking game support
[10/12/2016 10:32:13.303] Product name: Grand Theft Auto V
[10/12/2016 10:32:13.305] Product version: 1.0.877.1
[10/12/2016 10:32:13.306] Is steam version: True
[10/12/2016 10:32:13.310] Initializing DirectX
[10/12/2016 10:32:13.320] Initializing Direct3D
[10/12/2016 10:32:13.322] Loading C:\WINDOWS\system32\d3d11.dll
[10/12/2016 10:32:13.325] Loaded at 0x7FF97A1E0000
[10/12/2016 10:32:13.327] D3D11CreateDeviceAndSwapChain at 0x7FF97A245170
[10/12/2016 10:32:13.329] Creating Direct3D 11 device and swap chain
[10/12/2016 10:32:13.395] Attempting feature level 10_1
[10/12/2016 10:32:13.458] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[10/12/2016 10:32:13.533] Swap Chain created: 0x2A21D30CA10
[10/12/2016 10:32:13.536] Swap Chain VTable: 0x2A21D30CA10
[10/12/2016 10:32:13.537] Swap Chain VTable_2: 0x7FF97C23D058
[10/12/2016 10:32:13.539] 0x575655025FDB45E9;0x5741564155415441;0xEC8148D9246C8D48
[10/12/2016 10:32:13.540] D3D11Present: 0x7FF97C1E3440
[10/12/2016 10:32:13.541] D3D11ResizeBuffers: 0x7FF97C1F48D0
[10/12/2016 10:32:13.544] D3D11ResizeTarget: 0x7FF97C235340
[10/12/2016 10:32:13.545] D3D11SetFullscreenState: 0x7FF97C1FB870
[10/12/2016 10:32:13.547] Getting device
[10/12/2016 10:32:13.548] Retrieved device
[10/12/2016 10:32:13.550] Creating wrapper
[10/12/2016 10:32:13.572] Direct3D initialized
[10/12/2016 10:32:13.575] Initialized DirectX
[10/12/2016 10:32:13.578] Direct3D watcher thread spawned
[10/12/2016 10:32:13.853] Wrapper created
[10/12/2016 10:32:13.887] Effect created
[10/12/2016 10:32:13.889] Creating buffer
[10/12/2016 10:32:13.890] Created buffer
[10/12/2016 10:32:13.891] Creating blend state
[10/12/2016 10:32:13.892] Created blend state
[10/12/2016 10:32:13.893] Done with creation
[10/12/2016 10:32:14.061] Initializing texture system.
[10/12/2016 10:32:14.063] Initializing texture system; phase 1
[10/12/2016 10:32:14.064] Initializing texture system; phase 2
[10/12/2016 10:32:14.090] Initializing texture system; phase 3
[10/12/2016 10:32:14.092] Initializing texture system; phase 4
[10/12/2016 10:32:14.129] Initializing texture system; phase 5
[10/12/2016 10:32:14.136] Initializing texture system; phase 6
[10/12/2016 10:32:14.142] Initializing texture system; phase 7
[10/12/2016 10:32:14.151] Initializing texture system; phase 8
[10/12/2016 10:32:14.157] Initializing texture system; phase 9
[10/12/2016 10:32:14.162] Initializing texture system; phase 10
[10/12/2016 10:32:14.174] Initializing texture system; phase 11
[10/12/2016 10:32:14.177] Initializing texture system; phase 12
[10/12/2016 10:32:14.184] Initializing texture system; phase 13
[10/12/2016 10:32:14.186] Initializing texture system; phase 14
[10/12/2016 10:32:18.580] Direct3D watcher thread ended
Setting breakpad minidump AppID = 271590
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198028562917 [API loaded no]
[10/12/2016 10:32:45.193] LoadingScreenMsg: Initializing game support
[10/12/2016 10:32:45.448] Initializing game support
[10/12/2016 10:32:47.703] LoadingScreenMsg: Velocity limit removed
[10/12/2016 10:32:48.223] Compatibility level: 0
[10/12/2016 10:32:48.225] Supported version detected
[10/12/2016 10:32:48.227] ==================================================
[10/12/2016 10:32:48.229] LoadingScreenMsg: Patching code
[10/12/2016 10:32:48.481] LoadingScreenMsg: Waiting for game initialization
[10/12/2016 10:32:48.734] Waiting for game initialization
[10/12/2016 10:32:48.836] LoadingScreenMsg: Initializing core
[10/12/2016 10:32:49.089] Initializing hook
[10/12/2016 10:32:49.091] LoadingScreenMsg: Completing interoperability
[10/12/2016 10:32:49.344] Completing interoperability
[10/12/2016 10:32:49.346] Initialization code 1.
[10/12/2016 10:32:49.348] Initialization code 2.
[10/12/2016 10:32:49.349] Initialization code 3.
[10/12/2016 10:32:49.385] 1 Address: 0x00007FF7A62EB4DC
[10/12/2016 10:32:49.387] Calling func 1
[10/12/2016 10:32:49.457] 2 Address: 0x00007FF7A6DBDF86
[10/12/2016 10:32:49.459] 3 Address: 0x00007FF7A5905CC6
[10/12/2016 10:32:49.585] Address: 0x00007FF7A6DBDF24
[10/12/2016 10:32:49.587] Unknown var: 0x00007FF7A7D074B0
[10/12/2016 10:32:49.588] Initialization code 4.
[10/12/2016 10:32:49.590] Initialization code 5.
[10/12/2016 10:32:49.591] Completing interoperability, phase 1
[10/12/2016 10:32:49.592] Completing interoperability, phase 2
[10/12/2016 10:32:49.594] Completing interoperability, phase 3
[10/12/2016 10:32:49.597] Completing interoperability, phase 4
[10/12/2016 10:32:49.598] Completing interoperability, phase 5
[10/12/2016 10:32:49.600] Completing interoperability, phase 6
[10/12/2016 10:32:49.602] Completing interoperability, phase 7
[10/12/2016 10:32:49.604] LoadingScreenMsg:
[10/12/2016 10:32:49.856] LoadingScreenMsg: Loading Story Mode
[10/12/2016 10:33:25.454] LoadingScreenMsg: Loading and Populating Game World
[10/12/2016 10:33:25.706] LoadingScreenMsg:
[10/12/2016 10:33:36.748] Initializing console variable "IsDeveloperModeEnabled".
[10/12/2016 10:33:36.750] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[10/12/2016 10:33:36.755] Read value: True
[10/12/2016 10:33:36.756] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[10/12/2016 10:33:36.821] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[10/12/2016 10:33:36.824] Initializing console variable "TimeScale".
[10/12/2016 10:33:36.847] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[10/12/2016 10:33:36.850] Read value: <null>
[10/12/2016 10:33:37.485] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[10/12/2016 10:33:43.215] <UNLOADED PLUGIN>: Initializing input system
[10/12/2016 10:33:43.221] <UNLOADED PLUGIN>: Initializing game console
[10/12/2016 10:33:43.228] <UNLOADED PLUGIN>: Initializing forms manager
[10/12/2016 10:33:46.043] Mission Creator:
[10/12/2016 10:33:46.046] Mission Creator: ==============================
[10/12/2016 10:33:46.048] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[10/12/2016 10:33:46.050] Mission Creator: ------------------------------
[10/12/2016 10:33:46.052] Mission Creator: Origin: Rage.SleeplessGameFiber
[10/12/2016 10:33:46.056] Mission Creator: ------------------------------
[10/12/2016 10:33:46.058] Mission Creator: Exception type: System.MissingMethodException
[10/12/2016 10:33:46.060] Mission Creator: Exception message: 找不到方法: 'System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()'。
[10/12/2016 10:33:46.064] Mission Creator: ------------------------------
[10/12/2016 10:33:46.066] Mission Creator: Inner exceptions:
[10/12/2016 10:33:46.068] Mission Creator: ------------------------------
[10/12/2016 10:33:46.070] Mission Creator: Stack trace:
[10/12/2016 10:33:46.073] Mission Creator: 於 RAGENativeUI.Common.GetPressedKeys()
[10/12/2016 10:33:46.075] 於 RAGENativeUI.MenuPool.ProcessMenus()
[10/12/2016 10:33:46.077] 於 MissionCreator.Editor.Editor.Tick(GraphicsEventArgs canvas)
[10/12/2016 10:33:46.079] 於 MissionCreator.EntryPoint.FrameRender(Object sender, GraphicsEventArgs e)
[10/12/2016 10:33:46.082] 於 Rage.Game.RaiseFrameRender(GraphicsEventArgs e)
[10/12/2016 10:33:46.085] 於 Rage.RemotePlugin.HandleRenderFiber()
[10/12/2016 10:33:46.087] 於 Rage.GameFiber.Main()
[10/12/2016 10:33:46.089] Mission Creator: ==============================
[10/12/2016 10:33:46.091] Mission Creator:
@Guadmaz Still crash today... fix pls