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@jerryeaterofworlds19 Check out the comments above.
@sauberc9 Yes, you can edit it on the ".ini' file from the mod.
Great mod!
Nice mod.
i forgot to tell, you'll need 2 ambientpedmodelset to do this, the one from my mod, and the original one from your game. paste the one from my mod somewhere in your gta v folder, and keep you original one in your mods folder.
on my mod's ambientpedmodelset.meta, open in OpenIV, in your keyboard, hit ctrl+f and search for azteca, then the code will appear, copy everything from <Item type="CAmbientModelSet"> until the last </Item>, above the another <Item type="CAmbientModelSet>, then paste it on your gta v ambientpedmodelset.meta below some ped code "</item>", it's hard to explain, but you'll understand.
GANG_AZTECA don"t show in ped models on code walker? maybe the GANG_AZTECA code in ambientpedmodelset.meta is not in order with the others.
after this, the model on CodeWalker called GANG_AZTECA should appear on you models. i made a mod that add aztecas as a real gang, you can download it and check out the ambientpedmodelset.meta and copy the code from it, them make your own mod.
@Shiyas There's no model on CodeWalker. you need to create a "GANG_AZTECA" model in mods/update/update.rpf/common/data/ai/ambientpedmodelsets.meta. Example:in ambientpedmodelsets.meta, there's a code called GANG_VAGOS, and there is some vagos models, like G_M_Y_MexGoon_01, you can just copy <Item type="CAmbientModelSet">
<Name>GANG_VAGOS</Name>
<Models>
then paste somewhere and rename it to GANG_AZTECA, then, copy
<Item>
<Name>G_M_Y_MexGoon_01</Name>
<Variations type="NULL" />
<Probability value="1.000000" />
</Item>
then rename G_M_Y_MexGoon_01 to G_M_Y_Azteca_01 and paste it below <Models>
(sorry for my English) if you have some question about this tutorial, ask me and i'll try to help you.
@floydturbo Ok, thanks.