@aimless: Alright, FINALLY got your mod to work, by using BAM 2.4.4 instead of BAM 2.4.5 (current), which is kind of a pity, but at least I can get the script to load.
@aimless: Well, this mod isn't working for me...
[10:34:13] [DEBUG] Created script domain 'ScriptDomain_510D233D' with v2.10.5.
[10:34:13] [DEBUG] Loading scripts from 'D:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_510D233D' ...
[10:34:13] [INFO] Loading assembly 'BAM.dll' ...
[10:34:13] [DEBUG] Found 1 script(s) in 'BAM.dll'.
[10:34:13] [INFO] Loading assembly 'NativeUI.dll' ...
[10:34:13] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
(...)
[10:34:13] [DEBUG] Starting 2 script(s) ...
[10:34:13] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_510D233D' ...
[10:34:13] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
System.TypeLoadException: Could not load type 'NativeUI.TextTimerBar' from assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
at buildamission..ctor()
(...)
Obviously it finds BAM and NativeUI, but it doesn't seem to play well with the latter. Dunno why. Please help?
@aimless: Alright, FINALLY got your mod to work, by using BAM 2.4.4 instead of BAM 2.4.5 (current), which is kind of a pity, but at least I can get the script to load.
@aimless: Well, this mod isn't working for me...
[10:34:13] [DEBUG] Created script domain 'ScriptDomain_510D233D' with v2.10.5.
[10:34:13] [DEBUG] Loading scripts from 'D:\Program Files\Rockstar Games\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_510D233D' ...
[10:34:13] [INFO] Loading assembly 'BAM.dll' ...
[10:34:13] [DEBUG] Found 1 script(s) in 'BAM.dll'.
[10:34:13] [INFO] Loading assembly 'NativeUI.dll' ...
[10:34:13] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
(...)
[10:34:13] [DEBUG] Starting 2 script(s) ...
[10:34:13] [DEBUG] Instantiating script 'buildamission' in script domain 'ScriptDomain_510D233D' ...
[10:34:13] [ERROR] Failed to instantiate script 'buildamission' because constructor threw an exception:
System.TypeLoadException: Could not load type 'NativeUI.TextTimerBar' from assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
at buildamission..ctor()
(...)
Obviously it finds BAM and NativeUI, but it doesn't seem to play well with the latter. Dunno why. Please help?