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  • Default

    Crashes on 70+ props and when i delete world objects .. anyone?

    Senin, 12 Oktober 2015
  • Default

    yea??

    Senin, 05 Oktober 2015
  • Default

    @TheCrow69 just get the latest of everything he listed in the discription - make sure its the newest version of everything you should get a scripts folder in one of the files you download. follow the read me's on the files - if you have any problems still, hit me up
    hope that helps buddy.

    Jumat, 02 Oktober 2015
  • Default

    Always crashes when i delete props from the actual game?

    Selasa, 29 September 2015
  • Default

    Please help: I really dont know where im going wrong. I would GREATLY APPRECIATE IT!
    [18:19:43] [DEBUG] Created script domain 'ScriptDomain_2FF47F22'.
    [18:19:43] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_2FF47F22' ...
    [18:19:43] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [18:19:43] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [18:19:43] [DEBUG] Starting 1 script(s) ...
    [18:19:43] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_2FF47F22' ...
    [18:19:43] [DEBUG] Started script 'MapEditor.MapEditor'.
    [18:19:43] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Could not load type 'GTA.InputMode' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()
    [18:27:05] [DEBUG] Created script domain 'ScriptDomain_6B0F113A'.
    [18:27:05] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_6B0F113A' ...
    [18:27:05] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [18:27:05] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [18:27:05] [DEBUG] Starting 1 script(s) ...
    [18:27:05] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_6B0F113A' ...
    [18:27:05] [DEBUG] Started script 'MapEditor.MapEditor'.
    [18:27:05] [ERROR] Caught fatal unhandled exception:
    System.TypeLoadException: Could not load type 'GTA.InputMode' from assembly 'ScriptHookVDotNet, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.raise_Tick(Object value0, EventArgs value1)
    at GTA.Script.MainLoop()

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    Minggu, 20 September 2015