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  • Default

    Unfortunately I have deleted the file, can it be fixed? I just saw that a similar project was just uploaded.

    Selasa, 21 November 2023
  • Default

    @Venoxity OK, I'll try it later, thank you for responding to my feedback

    Senin, 16 Oktober 2023
  • Default


    Senin, 16 Oktober 2023
  • Default

    good job

    Rabu, 11 Oktober 2023
  • Default

    i mean, why can't TIME be removed in the script folder "SimpleHUD.ini" there is no option to turn off "TIME" false

    Senin, 09 Oktober 2023
  • Default

    code walker?, oh I see, I knew that, thanks

    Senin, 09 Oktober 2023
  • Default

    Can you make or modify it again so that "TIME i means false" can be turned off

    Minggu, 08 Oktober 2023
  • Default

    waiting for update bu no sound,I'm interested in learning to make sound for GTA V, what are the tools? I want to try it myself

    Minggu, 08 Oktober 2023
  • Default

    does anyone want to?, I tried to make the handling as realistic as possible with the same car weight, the same acceleration, even the appropriate top speed, maybe 355km/h, original source from the Ferrari website -stradale

    just for fun

    <?xml version="1.0" encoding="UTF-8"?>

    <Item type="CHandlingData">
    <fMass value="1570.000000" />
    <fInitialDragCoeff value="2.500000" />
    <fPercentSubmerged value="85.000000" />
    <vecCentreOfMassOffset x="0.000000" y="0.000000" z="0.040000" />
    <vecInertiaMultiplier x="1.000000" y="1.400000" z="1.600000" />
    <fDriveBiasFront value="0.500000" />
    <nInitialDriveGears value="7" />
    <fInitialDriveForce value="2.500000" />
    <fDriveInertia value="1.000000" />
    <fClutchChangeRateScaleUpShift value="6.000000" />
    <fClutchChangeRateScaleDownShift value="6.000000" />
    <fInitialDriveMaxFlatVel value="50.000000" />
    <fBrakeForce value="1.700000" />
    <fBrakeBiasFront value="0.500000" />
    <fHandBrakeForce value="1.700000" />
    <fSteeringLock value="42.000000" />
    <fTractionCurveMax value="2.800000" />
    <fTractionCurveMin value="2.700000" />
    <fTractionCurveLateral value="22.500000" />
    <fTractionSpringDeltaMax value="0.150000" />
    <fLowSpeedTractionLossMult value="1.000000" />
    <fCamberStiffnesss value="0.000000" />
    <fTractionBiasFront value="0.500000" />
    <fTractionLossMult value="0.750000" />
    <fSuspensionForce value="2.600000" />
    <fSuspensionCompDamp value="1.200000" />
    <fSuspensionReboundDamp value="2.400000" />
    <fSuspensionUpperLimit value="0.090000" />
    <fSuspensionLowerLimit value="-0.140000" />
    <fSuspensionRaise value="-0.005000" />
    <fSuspensionBiasFront value="0.465000" />
    <fAntiRollBarForce value="1.700000" />
    <fAntiRollBarBiasFront value="0.650000" />
    <fRollCentreHeightFront value="0.000000" />
    <fRollCentreHeightRear value="0.000000" />
    <fCollisionDamageMult value="2.500000" />
    <fWeaponDamageMult value="0.500000" />
    <fDeformationDamageMult value="0.800000" />
    <fEngineDamageMult value="0.500000" />
    <fPetrolTankVolume value="60.000000" />
    <fOilVolume value="5.000000" />
    <fSeatOffsetDistX value="0.000000" />
    <fSeatOffsetDistY value="0.000000" />
    <fSeatOffsetDistZ value="0.000000" />
    <nMonetaryValue value="150000" />
    <Item type="CCarHandlingData">
    <fBackEndPopUpCarImpulseMult value="0.100000" />
    <fBackEndPopUpBuildingImpulseMult value="0.030000" />
    <fBackEndPopUpMaxDeltaSpeed value="0.600000" />
    <Item type="NULL" />
    <Item type="NULL" />

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    Sabtu, 07 Oktober 2023
  • Default

    OK sir thaks ,One more thing, when playing MC Business then I go inside (for example to point A), if I leave the room I don't return to the starting place (point A) which might be a little confusing.
    Instead I moved my location (not to the original place) but moved to another place, for example behind the garage at the port

    Sabtu, 07 Oktober 2023