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@klingz2014 the directory is where your gtav launcher exe is a;long with the game files
@klingz2014 Drop The Downloaded Files In The Directory, then in game hit f3...it won't work right now cause it had to be updated
@gr8killer111 F3
@Weirdoutworld you also must boost the values not just enable
itll be out soon enough, in the mean time im going to start a invite only lobby...if anyone wants in..its just to run around doing missions
Name is Batman4462 add me
@Kryo4lex I will thanks for being so helpful
@Kryo4lex normally i dont have any trouble doing this kind of stuff..been doing this stuff since i was like 14
@Kryo4lex i have not put that mod back on yet i was not sure what i did wrong....your mod was working fine..its something with the shaders or with natural vision..even with redux it kept crashing..
@Kryo4lex what was causing the error
@Kryo4lex
[04:13:45] [DEBUG] Created script domain 'ScriptDomain_44CCD38E' with v2.9.2.
[04:13:45] [DEBUG] Loading scripts from 'F:\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_44CCD38E' ...
[04:13:46] [DEBUG] Found 1 script(s) in 'CC.NET.dll'.
[04:13:47] [DEBUG] Found 1 script(s) in 'SpeedRadar.dll'.
[04:13:47] [DEBUG] Found 1 script(s) in 'TurnThatShitUP.dll'.
[04:13:48] [DEBUG] Found 0 script(s) in 'XInputDotNetPure.dll'.
[04:13:48] [ERROR] Failed to load assembly 'XInputInterface.dll':
System.BadImageFormatException: Could not load file or assembly 'file:///F:\Grand Theft Auto V\scripts\XInputInterface.dll' or one of its dependencies. The module was expected to contain an assembly manifest.
File name: 'file:///F:\Grand Theft Auto V\scripts\XInputInterface.dll'
at System.Reflection.RuntimeAssembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, RuntimeAssembly locationHint, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoadAssemblyName(AssemblyName assemblyRef, Evidence assemblySecurity, RuntimeAssembly reqAssembly, StackCrawlMark& stackMark, IntPtr pPrivHostBinder, Boolean throwOnFileNotFound, Boolean forIntrospection, Boolean suppressSecurityChecks)
at System.Reflection.RuntimeAssembly.InternalLoadFrom(String assemblyFile, Evidence securityEvidence, Byte[] hashValue, AssemblyHashAlgorithm hashAlgorithm, Boolean forIntrospection, Boolean suppressSecurityChecks, StackCrawlMark& stackMark)
at System.Reflection.Assembly.LoadFrom(String assemblyFile)
at GTA.ScriptDomain.LoadAssembly(String filename)
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[04:13:49] [DEBUG] Starting 3 script(s) ...
[04:13:49] [DEBUG] Instantiating script 'Cruise_Control' in script domain 'ScriptDomain_44CCD38E' ...
[04:13:50] [ERROR] Failed to instantiate script 'Cruise_Control' because constructor threw an exception:
System.IO.FileNotFoundException: Could not load file or assembly 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'NativeUI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
at Cruise_Control.setupmenu()
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
[04:13:50] [DEBUG] Instantiating script 'SpeedRadar.SpeedRadar' in script domain 'ScriptDomain_44CCD38E' ...
[04:13:50] [DEBUG] Started script 'SpeedRadar.SpeedRadar'.
[04:13:50] [DEBUG] Instantiating script 'TurnThatShitUp.TurnThatShitUp' in script domain 'ScriptDomain_44CCD38E' ...
[04:13:50] [DEBUG] Started script 'TurnThatShitUp.TurnThatShitUp'.
is this it?