90.410
661
90.410
661
Description
This mod lets you to save vehicle anywhere you like.Whats the difference from other alike mods? This mod supports the latest game version,also it saves windows status, engine health, paint fadeout, dirt level, tire bursts, headlights status (if them are on/off or broken), door lock/unlock status , if any door,hood or trunk is broken it will be broken untill you fix it e.t.c...Also it save mileage of personal vehicle that you can always check.
DEFAULT CONTROLLS
All your saved vehicles will be loaded automaticly for character that you're playing with if they exist in SavedVehicles.xml file;
To open vehicle control menu just call Vehicle Control contact. Once menu is active, follow the instruction buttons on your screen.
Once you've marked your saved vehicle as "vehicle for sale" it will take 1 game day or 2 before any buyers will show up. So be patiant and wait. You will see notification once the buyer will show up.
Feautures
-Save any vehicle for each character;
-Save windows status (If them are broken or not);
-Save dirt level status;
-Save paint fadeout status;
-Save all car mods;
-Save tire burst status;
-Save doors,trunk and boot status(if they are broken-off or not / Open or Close);
-Save vehicle door lock status (compatible with any other vehicle lock mods);
-Save engine/vehicle health status;
-Save vehicle stolen status;
-Save fuel level;
-Save vehicle health status;
-Save vehicle alarm status;
-Save vehicle petrol tank status(Health);
-Save mileage data;
-Phone finger slide animation;
-Auto-update or manual update vehicle status;
-Lock/unlock sound effects;
-Sell vehicles;
-Save weapons and outfit;
-Push car;
-Save steering;
-Wash car;
-Repair car;
-Refuel car;
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts).
Imporatnt information
Since 3.0 version this mods supports only Scripthookvdotnet 3.0 version and highter, GTA 1.50 version or higher, Framework 4.8.
Make sure you've deleted my SaveUsedVehicles mod and any previous version of SaveMyCar/SaveVehicle mods and replace ifruit2.dll and naudio dll from this arhive.
REQUIREMENTS
GTA V 1.50 or higher
.NET Framework 4.5.8
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet 3.0 or higher
Naudio.dll (Included in arhive)
IfruitAddont2 (Included in arhive)
NativeUI (Included in arhive)
Changelogs
2.6
Attention Totally Remove "SaveMyCar" 2.5 and less verions of files from your script folder!
-Totally reworked script system(UI, optimization, functionality);
-Added possibility to save any vehicle number you like for each character;
-Added ifruitaddon2 support;
2.6b
-Vehicle engine status load issue fixed;
-Vehicle door lock status load issue fixed;
-Saved vehicles auto/manual update function fixed;
-Added more vehicle information in "info" function;
2.6c
-Add-on car test
3.0
-Rewritten script code for ScriptHookVDotNet 3;
-Fixed saving data issues;
-Improved optimization;
3.1
-Added Add-on cars support;
-Added function to sell your car if its belong to you (Joined with my "SellUsedVehicles" mod);
-Improved selling process in some ways;
-Improved control system (Now you will have only 1 phone contact for selling/saving functions);
-Fixed critical script errors;
3.2
Disable vehicle push and repair functions in my VehicleCollisionSystem mod and delete my Trunk mod if you will use this one
-Added car/bikes repair function;
-Added wash/bikes car function;
-Added car push function;
-Added possibility to steer while pushing car forward;
-Added stash weapons and outfits in trunk function;
-Steering save function;
3.2b
-Fixed critical error that crashed script for some users;
3.3
-Fixed wheels rotation bug;
-Fixed windows tint save issue;
-Added soundFX for refilling vehicles petrol tank;
3.4
-Added x64 pc version in arhive;
3.5
-Added fast menu access button for keyboards (F4 buy default, can be changed in SaveVehicle.ini file);
3.6
-Fixed and Improved selling car function (Requieres to replace SavedVehicles.xml file)
-Improved hight and low vehicle type detection for repair animation;
3.6b
-Improved vehicle aproach function (Character will go to vehicle parts for actions instead of teleporting with fading out screen)
-Improved characters position in push mode;
-Fixed some bugs with car sell functions;
3.7
Replace all files
-Fixed pushing animations and positions;
-Fixed vehicle spawn function;
-Code optimization;
3.8
Replace SaveVehicle.ini
-Changed controls;
-Added change control options in SaveVehicle.ini file;
3.9
Replace SaveVehicle.ini
-Added deformation save function;
-Saving process optimized;
-Added fast lock/unlock button with car key and animations (more interactive. press "Talk to random ped" button 3 times to draw a key);
-Added fast action "punic mode" to trigger the vehicle alarm;
-Added AddonPeds support;
-Added fast push vehicle function (need to look at vehicle and stay near hood,trunk or driver side front door)
-Added enveff saving;
-Fixed vehicle autospawn function;
4.0
-Improved deformation load coords;
-Fixed issue with eternal vehicle spawn;
-Added addon vehicles support;
-Enabled "auto save vehicle on exit" function by default (can be turned off in SaveVehicle.ini file);
4.0b
IMPORTANT: Add new SaveVehicles.ini file in SaveVehicles folder
- Renamed .ini file to SaveVehicles (that was the reason why custom settings wasnt applying);
- Improved refilling vehicle position;
- Improved vehicle save on exit function (it will work now event if your character was teleported out of vehicle buy some mission script);
4.1
- Improved pushing positions detection;
- Added text info on screen for fast vehicle control function;
- Blocked some control buttons while performing actions including phone toggle (push/wash/refill/repair);
- Added pushing vehicle limit (now you can push only vehicles that mass is below 5000kg. The mass data is written in standart handle.meta file);
- Fixed saving issue for non-owned vehicles;
4.2
- Added vehicle extras and default wheels saving function;
- Improved vehicle load function (shouldn't double vehicles on the missions no more);
4.2b
-Added vehicle plate style saving function;
-Added notification for vehicle delivery;
4.3
-Improved vehicle mods saving function;
-Improved vehicle color saving function;
-Added tires smoke color saving;
-Added neon lights color saving;
-Added turbo saving;
-Big improvements in vehicle care functions (optimization,improved action positions,added status text);
4.4
-Added xenon lights color saving;
This mod lets you to save vehicle anywhere you like.Whats the difference from other alike mods? This mod supports the latest game version,also it saves windows status, engine health, paint fadeout, dirt level, tire bursts, headlights status (if them are on/off or broken), door lock/unlock status , if any door,hood or trunk is broken it will be broken untill you fix it e.t.c...Also it save mileage of personal vehicle that you can always check.
DEFAULT CONTROLLS
All your saved vehicles will be loaded automaticly for character that you're playing with if they exist in SavedVehicles.xml file;
To open vehicle control menu just call Vehicle Control contact. Once menu is active, follow the instruction buttons on your screen.
Once you've marked your saved vehicle as "vehicle for sale" it will take 1 game day or 2 before any buyers will show up. So be patiant and wait. You will see notification once the buyer will show up.
Feautures
-Save any vehicle for each character;
-Save windows status (If them are broken or not);
-Save dirt level status;
-Save paint fadeout status;
-Save all car mods;
-Save tire burst status;
-Save doors,trunk and boot status(if they are broken-off or not / Open or Close);
-Save vehicle door lock status (compatible with any other vehicle lock mods);
-Save engine/vehicle health status;
-Save vehicle stolen status;
-Save fuel level;
-Save vehicle health status;
-Save vehicle alarm status;
-Save vehicle petrol tank status(Health);
-Save mileage data;
-Phone finger slide animation;
-Auto-update or manual update vehicle status;
-Lock/unlock sound effects;
-Sell vehicles;
-Save weapons and outfit;
-Push car;
-Save steering;
-Wash car;
-Repair car;
-Refuel car;
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts).
Imporatnt information
Since 3.0 version this mods supports only Scripthookvdotnet 3.0 version and highter, GTA 1.50 version or higher, Framework 4.8.
Make sure you've deleted my SaveUsedVehicles mod and any previous version of SaveMyCar/SaveVehicle mods and replace ifruit2.dll and naudio dll from this arhive.
REQUIREMENTS
GTA V 1.50 or higher
.NET Framework 4.5.8
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet 3.0 or higher
Naudio.dll (Included in arhive)
IfruitAddont2 (Included in arhive)
NativeUI (Included in arhive)
Changelogs
2.6
Attention Totally Remove "SaveMyCar" 2.5 and less verions of files from your script folder!
-Totally reworked script system(UI, optimization, functionality);
-Added possibility to save any vehicle number you like for each character;
-Added ifruitaddon2 support;
2.6b
-Vehicle engine status load issue fixed;
-Vehicle door lock status load issue fixed;
-Saved vehicles auto/manual update function fixed;
-Added more vehicle information in "info" function;
2.6c
-Add-on car test
3.0
-Rewritten script code for ScriptHookVDotNet 3;
-Fixed saving data issues;
-Improved optimization;
3.1
-Added Add-on cars support;
-Added function to sell your car if its belong to you (Joined with my "SellUsedVehicles" mod);
-Improved selling process in some ways;
-Improved control system (Now you will have only 1 phone contact for selling/saving functions);
-Fixed critical script errors;
3.2
Disable vehicle push and repair functions in my VehicleCollisionSystem mod and delete my Trunk mod if you will use this one
-Added car/bikes repair function;
-Added wash/bikes car function;
-Added car push function;
-Added possibility to steer while pushing car forward;
-Added stash weapons and outfits in trunk function;
-Steering save function;
3.2b
-Fixed critical error that crashed script for some users;
3.3
-Fixed wheels rotation bug;
-Fixed windows tint save issue;
-Added soundFX for refilling vehicles petrol tank;
3.4
-Added x64 pc version in arhive;
3.5
-Added fast menu access button for keyboards (F4 buy default, can be changed in SaveVehicle.ini file);
3.6
-Fixed and Improved selling car function (Requieres to replace SavedVehicles.xml file)
-Improved hight and low vehicle type detection for repair animation;
3.6b
-Improved vehicle aproach function (Character will go to vehicle parts for actions instead of teleporting with fading out screen)
-Improved characters position in push mode;
-Fixed some bugs with car sell functions;
3.7
Replace all files
-Fixed pushing animations and positions;
-Fixed vehicle spawn function;
-Code optimization;
3.8
Replace SaveVehicle.ini
-Changed controls;
-Added change control options in SaveVehicle.ini file;
3.9
Replace SaveVehicle.ini
-Added deformation save function;
-Saving process optimized;
-Added fast lock/unlock button with car key and animations (more interactive. press "Talk to random ped" button 3 times to draw a key);
-Added fast action "punic mode" to trigger the vehicle alarm;
-Added AddonPeds support;
-Added fast push vehicle function (need to look at vehicle and stay near hood,trunk or driver side front door)
-Added enveff saving;
-Fixed vehicle autospawn function;
4.0
-Improved deformation load coords;
-Fixed issue with eternal vehicle spawn;
-Added addon vehicles support;
-Enabled "auto save vehicle on exit" function by default (can be turned off in SaveVehicle.ini file);
4.0b
IMPORTANT: Add new SaveVehicles.ini file in SaveVehicles folder
- Renamed .ini file to SaveVehicles (that was the reason why custom settings wasnt applying);
- Improved refilling vehicle position;
- Improved vehicle save on exit function (it will work now event if your character was teleported out of vehicle buy some mission script);
4.1
- Improved pushing positions detection;
- Added text info on screen for fast vehicle control function;
- Blocked some control buttons while performing actions including phone toggle (push/wash/refill/repair);
- Added pushing vehicle limit (now you can push only vehicles that mass is below 5000kg. The mass data is written in standart handle.meta file);
- Fixed saving issue for non-owned vehicles;
4.2
- Added vehicle extras and default wheels saving function;
- Improved vehicle load function (shouldn't double vehicles on the missions no more);
4.2b
-Added vehicle plate style saving function;
-Added notification for vehicle delivery;
4.3
-Improved vehicle mods saving function;
-Improved vehicle color saving function;
-Added tires smoke color saving;
-Added neon lights color saving;
-Added turbo saving;
-Big improvements in vehicle care functions (optimization,improved action positions,added status text);
4.4
-Added xenon lights color saving;
Pertama diunggah: Minggu, 27 Mei 2018
Terakhir diperbarui: Minggu, 27 November 2022
Terakhir Diunduh: 2 menit yang lalu
All Versions
446 Komentar
More mods by Hunk:
Description
This mod lets you to save vehicle anywhere you like.Whats the difference from other alike mods? This mod supports the latest game version,also it saves windows status, engine health, paint fadeout, dirt level, tire bursts, headlights status (if them are on/off or broken), door lock/unlock status , if any door,hood or trunk is broken it will be broken untill you fix it e.t.c...Also it save mileage of personal vehicle that you can always check.
DEFAULT CONTROLLS
All your saved vehicles will be loaded automaticly for character that you're playing with if they exist in SavedVehicles.xml file;
To open vehicle control menu just call Vehicle Control contact. Once menu is active, follow the instruction buttons on your screen.
Once you've marked your saved vehicle as "vehicle for sale" it will take 1 game day or 2 before any buyers will show up. So be patiant and wait. You will see notification once the buyer will show up.
Feautures
-Save any vehicle for each character;
-Save windows status (If them are broken or not);
-Save dirt level status;
-Save paint fadeout status;
-Save all car mods;
-Save tire burst status;
-Save doors,trunk and boot status(if they are broken-off or not / Open or Close);
-Save vehicle door lock status (compatible with any other vehicle lock mods);
-Save engine/vehicle health status;
-Save vehicle stolen status;
-Save fuel level;
-Save vehicle health status;
-Save vehicle alarm status;
-Save vehicle petrol tank status(Health);
-Save mileage data;
-Phone finger slide animation;
-Auto-update or manual update vehicle status;
-Lock/unlock sound effects;
-Sell vehicles;
-Save weapons and outfit;
-Push car;
-Save steering;
-Wash car;
-Repair car;
-Refuel car;
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts).
Imporatnt information
Since 3.0 version this mods supports only Scripthookvdotnet 3.0 version and highter, GTA 1.50 version or higher, Framework 4.8.
Make sure you've deleted my SaveUsedVehicles mod and any previous version of SaveMyCar/SaveVehicle mods and replace ifruit2.dll and naudio dll from this arhive.
REQUIREMENTS
GTA V 1.50 or higher
.NET Framework 4.5.8
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet 3.0 or higher
Naudio.dll (Included in arhive)
IfruitAddont2 (Included in arhive)
NativeUI (Included in arhive)
Changelogs
2.6
Attention Totally Remove "SaveMyCar" 2.5 and less verions of files from your script folder!
-Totally reworked script system(UI, optimization, functionality);
-Added possibility to save any vehicle number you like for each character;
-Added ifruitaddon2 support;
2.6b
-Vehicle engine status load issue fixed;
-Vehicle door lock status load issue fixed;
-Saved vehicles auto/manual update function fixed;
-Added more vehicle information in "info" function;
2.6c
-Add-on car test
3.0
-Rewritten script code for ScriptHookVDotNet 3;
-Fixed saving data issues;
-Improved optimization;
3.1
-Added Add-on cars support;
-Added function to sell your car if its belong to you (Joined with my "SellUsedVehicles" mod);
-Improved selling process in some ways;
-Improved control system (Now you will have only 1 phone contact for selling/saving functions);
-Fixed critical script errors;
3.2
Disable vehicle push and repair functions in my VehicleCollisionSystem mod and delete my Trunk mod if you will use this one
-Added car/bikes repair function;
-Added wash/bikes car function;
-Added car push function;
-Added possibility to steer while pushing car forward;
-Added stash weapons and outfits in trunk function;
-Steering save function;
3.2b
-Fixed critical error that crashed script for some users;
3.3
-Fixed wheels rotation bug;
-Fixed windows tint save issue;
-Added soundFX for refilling vehicles petrol tank;
3.4
-Added x64 pc version in arhive;
3.5
-Added fast menu access button for keyboards (F4 buy default, can be changed in SaveVehicle.ini file);
3.6
-Fixed and Improved selling car function (Requieres to replace SavedVehicles.xml file)
-Improved hight and low vehicle type detection for repair animation;
3.6b
-Improved vehicle aproach function (Character will go to vehicle parts for actions instead of teleporting with fading out screen)
-Improved characters position in push mode;
-Fixed some bugs with car sell functions;
3.7
Replace all files
-Fixed pushing animations and positions;
-Fixed vehicle spawn function;
-Code optimization;
3.8
Replace SaveVehicle.ini
-Changed controls;
-Added change control options in SaveVehicle.ini file;
3.9
Replace SaveVehicle.ini
-Added deformation save function;
-Saving process optimized;
-Added fast lock/unlock button with car key and animations (more interactive. press "Talk to random ped" button 3 times to draw a key);
-Added fast action "punic mode" to trigger the vehicle alarm;
-Added AddonPeds support;
-Added fast push vehicle function (need to look at vehicle and stay near hood,trunk or driver side front door)
-Added enveff saving;
-Fixed vehicle autospawn function;
4.0
-Improved deformation load coords;
-Fixed issue with eternal vehicle spawn;
-Added addon vehicles support;
-Enabled "auto save vehicle on exit" function by default (can be turned off in SaveVehicle.ini file);
4.0b
IMPORTANT: Add new SaveVehicles.ini file in SaveVehicles folder
- Renamed .ini file to SaveVehicles (that was the reason why custom settings wasnt applying);
- Improved refilling vehicle position;
- Improved vehicle save on exit function (it will work now event if your character was teleported out of vehicle buy some mission script);
4.1
- Improved pushing positions detection;
- Added text info on screen for fast vehicle control function;
- Blocked some control buttons while performing actions including phone toggle (push/wash/refill/repair);
- Added pushing vehicle limit (now you can push only vehicles that mass is below 5000kg. The mass data is written in standart handle.meta file);
- Fixed saving issue for non-owned vehicles;
4.2
- Added vehicle extras and default wheels saving function;
- Improved vehicle load function (shouldn't double vehicles on the missions no more);
4.2b
-Added vehicle plate style saving function;
-Added notification for vehicle delivery;
4.3
-Improved vehicle mods saving function;
-Improved vehicle color saving function;
-Added tires smoke color saving;
-Added neon lights color saving;
-Added turbo saving;
-Big improvements in vehicle care functions (optimization,improved action positions,added status text);
4.4
-Added xenon lights color saving;
This mod lets you to save vehicle anywhere you like.Whats the difference from other alike mods? This mod supports the latest game version,also it saves windows status, engine health, paint fadeout, dirt level, tire bursts, headlights status (if them are on/off or broken), door lock/unlock status , if any door,hood or trunk is broken it will be broken untill you fix it e.t.c...Also it save mileage of personal vehicle that you can always check.
DEFAULT CONTROLLS
All your saved vehicles will be loaded automaticly for character that you're playing with if they exist in SavedVehicles.xml file;
To open vehicle control menu just call Vehicle Control contact. Once menu is active, follow the instruction buttons on your screen.
Once you've marked your saved vehicle as "vehicle for sale" it will take 1 game day or 2 before any buyers will show up. So be patiant and wait. You will see notification once the buyer will show up.
Feautures
-Save any vehicle for each character;
-Save windows status (If them are broken or not);
-Save dirt level status;
-Save paint fadeout status;
-Save all car mods;
-Save tire burst status;
-Save doors,trunk and boot status(if they are broken-off or not / Open or Close);
-Save vehicle door lock status (compatible with any other vehicle lock mods);
-Save engine/vehicle health status;
-Save vehicle stolen status;
-Save fuel level;
-Save vehicle health status;
-Save vehicle alarm status;
-Save vehicle petrol tank status(Health);
-Save mileage data;
-Phone finger slide animation;
-Auto-update or manual update vehicle status;
-Lock/unlock sound effects;
-Sell vehicles;
-Save weapons and outfit;
-Push car;
-Save steering;
-Wash car;
-Repair car;
-Refuel car;
How to install
Drop all folders and files in Script folder to your ../gta5/Scripts/ (Just like all the other Scripthookvdotnet2 .dll scripts).
Imporatnt information
Since 3.0 version this mods supports only Scripthookvdotnet 3.0 version and highter, GTA 1.50 version or higher, Framework 4.8.
Make sure you've deleted my SaveUsedVehicles mod and any previous version of SaveMyCar/SaveVehicle mods and replace ifruit2.dll and naudio dll from this arhive.
REQUIREMENTS
GTA V 1.50 or higher
.NET Framework 4.5.8
Visual C++ 2015
ScriptHookV Latest
ScriptHookVDotNet 3.0 or higher
Naudio.dll (Included in arhive)
IfruitAddont2 (Included in arhive)
NativeUI (Included in arhive)
Changelogs
2.6
Attention Totally Remove "SaveMyCar" 2.5 and less verions of files from your script folder!
-Totally reworked script system(UI, optimization, functionality);
-Added possibility to save any vehicle number you like for each character;
-Added ifruitaddon2 support;
2.6b
-Vehicle engine status load issue fixed;
-Vehicle door lock status load issue fixed;
-Saved vehicles auto/manual update function fixed;
-Added more vehicle information in "info" function;
2.6c
-Add-on car test
3.0
-Rewritten script code for ScriptHookVDotNet 3;
-Fixed saving data issues;
-Improved optimization;
3.1
-Added Add-on cars support;
-Added function to sell your car if its belong to you (Joined with my "SellUsedVehicles" mod);
-Improved selling process in some ways;
-Improved control system (Now you will have only 1 phone contact for selling/saving functions);
-Fixed critical script errors;
3.2
Disable vehicle push and repair functions in my VehicleCollisionSystem mod and delete my Trunk mod if you will use this one
-Added car/bikes repair function;
-Added wash/bikes car function;
-Added car push function;
-Added possibility to steer while pushing car forward;
-Added stash weapons and outfits in trunk function;
-Steering save function;
3.2b
-Fixed critical error that crashed script for some users;
3.3
-Fixed wheels rotation bug;
-Fixed windows tint save issue;
-Added soundFX for refilling vehicles petrol tank;
3.4
-Added x64 pc version in arhive;
3.5
-Added fast menu access button for keyboards (F4 buy default, can be changed in SaveVehicle.ini file);
3.6
-Fixed and Improved selling car function (Requieres to replace SavedVehicles.xml file)
-Improved hight and low vehicle type detection for repair animation;
3.6b
-Improved vehicle aproach function (Character will go to vehicle parts for actions instead of teleporting with fading out screen)
-Improved characters position in push mode;
-Fixed some bugs with car sell functions;
3.7
Replace all files
-Fixed pushing animations and positions;
-Fixed vehicle spawn function;
-Code optimization;
3.8
Replace SaveVehicle.ini
-Changed controls;
-Added change control options in SaveVehicle.ini file;
3.9
Replace SaveVehicle.ini
-Added deformation save function;
-Saving process optimized;
-Added fast lock/unlock button with car key and animations (more interactive. press "Talk to random ped" button 3 times to draw a key);
-Added fast action "punic mode" to trigger the vehicle alarm;
-Added AddonPeds support;
-Added fast push vehicle function (need to look at vehicle and stay near hood,trunk or driver side front door)
-Added enveff saving;
-Fixed vehicle autospawn function;
4.0
-Improved deformation load coords;
-Fixed issue with eternal vehicle spawn;
-Added addon vehicles support;
-Enabled "auto save vehicle on exit" function by default (can be turned off in SaveVehicle.ini file);
4.0b
IMPORTANT: Add new SaveVehicles.ini file in SaveVehicles folder
- Renamed .ini file to SaveVehicles (that was the reason why custom settings wasnt applying);
- Improved refilling vehicle position;
- Improved vehicle save on exit function (it will work now event if your character was teleported out of vehicle buy some mission script);
4.1
- Improved pushing positions detection;
- Added text info on screen for fast vehicle control function;
- Blocked some control buttons while performing actions including phone toggle (push/wash/refill/repair);
- Added pushing vehicle limit (now you can push only vehicles that mass is below 5000kg. The mass data is written in standart handle.meta file);
- Fixed saving issue for non-owned vehicles;
4.2
- Added vehicle extras and default wheels saving function;
- Improved vehicle load function (shouldn't double vehicles on the missions no more);
4.2b
-Added vehicle plate style saving function;
-Added notification for vehicle delivery;
4.3
-Improved vehicle mods saving function;
-Improved vehicle color saving function;
-Added tires smoke color saving;
-Added neon lights color saving;
-Added turbo saving;
-Big improvements in vehicle care functions (optimization,improved action positions,added status text);
4.4
-Added xenon lights color saving;
Pertama diunggah: Minggu, 27 Mei 2018
Terakhir diperbarui: Minggu, 27 November 2022
Terakhir Diunduh: 2 menit yang lalu
i tested with addon cars, it still doesn't save tint, rims and livery changes everytime it reloads, I haven't tested body kits such as bumpers yet but plz fix
i would love for it to save bumpers and spoilers but if that's a stretch, the rims, tint and livery is most important
yup i tested both addon and vanilla cars, no tuning parts are being saved at all only the colour saves
@Hunk I can confirm the issue @jerome74 is encountering. It seems to be a new issue all of a sudden. Everything was fine up until yesterday I believe. Suddenly the wheels on my saved cars are reverting back to stock when they load in. It seems as though some of the other parts are doing the same. The only thing consistently saving is the paint job. Let me know if there's anything you need from me to help investigate this.
@ChickenMan68 did the version before this work better for tuning parts?
@jerome74 I missed the middle updates. I went from 4.0 to 4.4. GTA had a minor update I think and 4.0 started having issues. I'm not sure older versions of this Mod are going to be compatible with the current version of GTA.. I could be wrong
This shouldn't let you sell cars unless you own it. There's a flag for that in the data structure. (Same rules as impound determine "own" - you've invested money in it, or garaged it.)
For cars you don't own, it should let you chop shop it. $50 goes into the "Towing Impound cash" (there's a variable for this) , $50 goes into the Scrapyard cash (again, another variable), and 1% of the car value goes to the player.
Can this fully replace Persistence II ?
working great. i am experiencing one problem... my car often won't start even with plenty of gas, i have to select 'repair vehicle' in Menyoo to get it started, although it's not damaged.
Good mod. But I have a problem, the saved cars won't start until you turn on the engine manually through the vehicle control menu. Is it possible to fix this or make a shortcut key to start the engine?
Having the same problem as @Saddas
@Hunk @Saddas i don't know if i have a different mod that enables me, but my engine start keys are X on keyboard and controller (unless its the manual transmission mod)
the cars need to despawn if I am at a certain distance away though, I'm not sure if that's the case but it eats way too much memory, another persistence mod did this.. all these persistence mods have great potential but they always end up adding too many unnecessary features rather than keeping it simple and fixing current problems, they all did this free and no one asked them to initial, we are truly grateful. but we cant truly appreciate something that's broken.
@O-MATIX if the car sits for long enough, like through character changes or getting a certain distance away the car wont start with out using the "phone app". I found using the F6 short cut was easiest, select the car you're in and then "turn on engine" with DEL(delete) key.
some addon cars crash the mod, any solution?
Sell car features error & stuck,please fix it
Best vehicle mod, love the way people come to buy the car gives a touch of realism, I use this mod with Los Santos Red and I feel like playing a rp
The car service often disappears in the address book. Please Fix it.
тюнинг не сохраняется, точнее сохраняется но на половину , после сохранения и после того как я далеко отъехал от места сохранения машины, и когда возвращаюсь замечаю что стоит говняный тюнинг ( было проверено на dominator ) может только на нем слетает мой тюнинг и ставится рандом, на остальных машинах не замечал. понимаю может комментарий и бесполезный. а если бы не этот маленький косячок было бы 5 звезд пока ставлю 4.5,
@Hunk do my scripthook files need to be in scripts too then? Thanks
Nice mod I really like it. But please, take the fueling method out, it just ruins other Fuel script mods...