Psychokinetic [W.I.P] 0.3



--Put in the main game folder

--Put in the main game folder

--Put in the "scripts" folder

Put Psychokinetic.dll && Psychokinetic.ini in scripts folder
[Just a Note]: My game version is 1.0.1032.1 & so I have not upgraded ScriptHookV, but I have updated my ScriptHookDotNet.
If you also don't want to upgrade ever again use: GTAVLauncherBypass, link:

ATTENTION: if you have problems with a power. Press the release key.

This is a work in progress(WIP) and pretty much in alpha build. I want to build a detailed Psychokinesis/Telekinesis mod. I don't have that much time to test out all the chance you might experience a
bug. I am very delighted that people enjoy my mods, and if you want to donate and can their is now a donate button next to my profile.
[Controls:](could change some of them in the .ini file)

ToggleMenu: "F10"
FreezeAll: "F1"
GrabPed: "F4"

CrushKey: press "F2" for peds and vehicles. (no mass crush for peds)
MassCrush: hold "F2" for some time. holding longer doesn't mean bigger area.

Push: Press "LeftShift + X" while aiming at a target
MassPush: Hold "LeftShit + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
Pull: Press "LeftControl + X" while aiming at a target
MassPull: Hold "LeftControl + X" the longer you hold the bigger area you will effect. (bigger area = greater loss in fps)
LockOn: "E"
ReleaseLockOn: "R"
PyrokineticKey: Press "D3" while aiming at a target
TransformKey: Hold "LeftShift" + "T"

SinglePedForce: press "LeftShift + E" after locking on to ped.
MassPedForce: press "LeftShift + E" without locking on to ped.
ThrowPed: press "LeftShift + E" again.
ReleasePed: "R"

SingleCarForce: press "LeftControl + E" after locking on to vehicle.
MassCarForce: press "LeftControl + E" without locking on to Car. There is 4 modes of CarForce so press "LeftControl + E" to go through them.
ReleaseCar: "R"
PointCar: press "E" after you have activated either SingleCarForce or MassCarForce
ThrowCar: press "R" after you PointCar.

Press "LeftControl + Jump button" to toggle flight
ChangeFlightMode: press "Capslock" once to go into 2nd flying mode, press capslock twice to go into 3rd flying mod. Press "Capslock" button to go back to only the first flying mode.
Press "LeftShift" to fly up
Press "LeftControl" to fly down
--Added TakeOff Animation (press "Left Control + Space" for some time to trigger animation. The longer you hold the slower it plays. If you let go it speeds up animation. Note: might loss some fps. In future, I will try to make it more fps friendly.)
--Added landing animations
--Can land on any thing, even planes.
--added clouds formation when at high altitude, for immersion.(if you have a loss in fps, turn it off in the visual menu).
--floating rocks, it just looks cool. (check visual menu).
--health bar display of target.(check visual menu).
--fixed grabbed peds not being damaged.
--animation for grabbing peds in flight mod now works.
--animation for crushing vehicle now works while flying.
--can now crush peds(crush their heart. they grab their chest as you squeeze your hands).
--can now grab vehicles along with objects. (still in early stage).
--changed the way the menu works. (Can now input # for the multi. by pressing enter).
--can now save current selections.
--can now check for latest version of the mod.
--by request added FlightModeKey in .ini
--added shockwave effect for transformation.
--added two different types of ground attack(press left mouse button while looking at the ground for the first animation, press shift and left mouse button while looking at the ground for 2nd)
--added a transformation animation
--added a crushing car animation
--can now crush single cars
--pressing shift + scrolling will affect carforceone and carforcethree
--there is now a third flight option, press capslock.(could adjust the max speed, high speeds will make map glitch because the game doesn't have enough time to load it)
--changed how pointatcoord works(for carforce 1 & 2 not 3/4).
--fixed the bullet effects not disappearing
--bullets now deflect while hardenbody is ON or forcefield is ON.
--added something extra. (try it out)
--fixed bug: flying/carforces
--release grabbed ped by pressing R
--toggle off red indicator
--fixed glitch animation jitter caused by ironman mod.
--fixed some bugs
--added pyrokinetic ability
Ideo(check out his telekinesis mod, his mods since they were lua (open source) helped me get me into coding.
LeeC2202(special thanks to him for coming up with a way to reduce performance loss)
And all the helpful people that posts questions/answers at gtaforums/gta5-base.
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Pertama diunggah: Sabtu, 26 Agustus 2017
Terakhir diperbarui: Selasa, 24 Oktober 2017
Terakhir Diunduh: 1 jam yang lalu

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